Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Comics for inclusive English language learning
T2 - The CIELL app, supporting dyslexic English language learners
AU - Joannidou, Shaunna
AU - Sime, Julie-Ann
PY - 2021/12/13
Y1 - 2021/12/13
N2 - As teaching moves increasingly online, language teachers are faced with the challenge of how to support dyslexic students in an inclusive manner in and out of the classroom. This paper will focus on an innovative educational multi-modal, mobile application – Comics for Inclusive English Language Learning (CIELL) – supporting upper-intermediate and advanced English as a Foreign Language (EFL) students with dyslexia when faced with language proficiency tests and academic writing tasks. A cyclical educational design research methodology (McKenney & Reeves, 2019) was used to include three cycles of feedback from stakeholders so that their views and suggestions would inform the development of an alpha, beta, and gamma version of the app, thereby maximising practical relevance. The discussion of the quantitative and qualitative feedback is supported by educational design research.
AB - As teaching moves increasingly online, language teachers are faced with the challenge of how to support dyslexic students in an inclusive manner in and out of the classroom. This paper will focus on an innovative educational multi-modal, mobile application – Comics for Inclusive English Language Learning (CIELL) – supporting upper-intermediate and advanced English as a Foreign Language (EFL) students with dyslexia when faced with language proficiency tests and academic writing tasks. A cyclical educational design research methodology (McKenney & Reeves, 2019) was used to include three cycles of feedback from stakeholders so that their views and suggestions would inform the development of an alpha, beta, and gamma version of the app, thereby maximising practical relevance. The discussion of the quantitative and qualitative feedback is supported by educational design research.
KW - Technology-enhanced learning
KW - mobile learning
KW - comics
KW - dyslexia
KW - English Language Learning
KW - design-based research
U2 - 10.14705/rpnet.2021.54.9782490057979
DO - 10.14705/rpnet.2021.54.9782490057979
M3 - Conference contribution/Paper
SP - 161
EP - 166
BT - CALL and professionalism
A2 - Zoghlami, Naouel
A2 - Brudermann, Cédric
A2 - Sarré, Cedric
A2 - Grosbois, Muriel
A2 - Bradley, Linda
A2 - Thouësny, Sylvie
PB - Research-publishing.net
ER -