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  • Comparison of User Intent for Mixed Reality and Augmented Reality in Hedonistic Shopping Experiences

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Comparison of User Intent for Mixed Reality and Augmented Reality in Hedonistic Shopping Experiences

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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Comparison of User Intent for Mixed Reality and Augmented Reality in Hedonistic Shopping Experiences. / Jin, Lingyao.
Extended Reality - International Conference, XR Salento 2023, Proceedings. ed. / Lucio Tommaso De Paolis; Pasquale Arpaia; Marco Sacco. Cham: Springer Nature, 2023. p. 437-455 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 14218 LNCS).

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Jin, L 2023, Comparison of User Intent for Mixed Reality and Augmented Reality in Hedonistic Shopping Experiences. in LT De Paolis, P Arpaia & M Sacco (eds), Extended Reality - International Conference, XR Salento 2023, Proceedings. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 14218 LNCS, Springer Nature, Cham, pp. 437-455, International Conference on Extended Reality, Lecce, Italy, 6/09/23. https://doi.org/10.1007/978-3-031-43401-3_29

APA

Jin, L. (2023). Comparison of User Intent for Mixed Reality and Augmented Reality in Hedonistic Shopping Experiences. In L. T. De Paolis, P. Arpaia, & M. Sacco (Eds.), Extended Reality - International Conference, XR Salento 2023, Proceedings (pp. 437-455). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 14218 LNCS). Springer Nature. https://doi.org/10.1007/978-3-031-43401-3_29

Vancouver

Jin L. Comparison of User Intent for Mixed Reality and Augmented Reality in Hedonistic Shopping Experiences. In De Paolis LT, Arpaia P, Sacco M, editors, Extended Reality - International Conference, XR Salento 2023, Proceedings. Cham: Springer Nature. 2023. p. 437-455. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). doi: 10.1007/978-3-031-43401-3_29

Author

Jin, Lingyao. / Comparison of User Intent for Mixed Reality and Augmented Reality in Hedonistic Shopping Experiences. Extended Reality - International Conference, XR Salento 2023, Proceedings. editor / Lucio Tommaso De Paolis ; Pasquale Arpaia ; Marco Sacco. Cham : Springer Nature, 2023. pp. 437-455 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).

Bibtex

@inproceedings{a094c8f0890f404c8f700da65a4fc12f,
title = "Comparison of User Intent for Mixed Reality and Augmented Reality in Hedonistic Shopping Experiences",
abstract = "A mismatch between user-technology usage and a lack of user acceptance hinders the adoption and diffusion of technology. In this research paper, we focus on the differences in how mixed reality (MR) and augmented reality (AR) impact user adoption. We also examine the importance of user intentions in relation to MR and AR for purchase behaviour. A survey (n = 801) was conducted in the UK in May 2022 to investigate the relationship between AR and MR technologies and compare their compatibility for various intentions, including intent to use (9 factors), intent to experience (7 factors), and intent to purchase (7 factors). The results indicate that MR shows more promise than AR in the retail industry. MR significantly and positively affected five elements, such as shopping, while AR was primarily used for gaming. This study provides practical insights that can aid in technology adoption and evaluation. It also emphasises the importance and feasibility of incorporating product customisation functionality into MR retail purchase applications, which has inspired our subsequent development of the MR user interface.",
author = "Lingyao Jin",
year = "2023",
month = sep,
day = "5",
doi = "10.1007/978-3-031-43401-3_29",
language = "English",
isbn = "9783031434006",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Nature",
pages = "437--455",
editor = "{De Paolis}, {Lucio Tommaso} and Pasquale Arpaia and Marco Sacco",
booktitle = "Extended Reality - International Conference, XR Salento 2023, Proceedings",
note = "International Conference on Extended Reality : XR Salento 2023 ; Conference date: 06-09-2023 Through 09-09-2023",
url = "https://www.xrsalento.it/",

}

RIS

TY - GEN

T1 - Comparison of User Intent for Mixed Reality and Augmented Reality in Hedonistic Shopping Experiences

AU - Jin, Lingyao

PY - 2023/9/5

Y1 - 2023/9/5

N2 - A mismatch between user-technology usage and a lack of user acceptance hinders the adoption and diffusion of technology. In this research paper, we focus on the differences in how mixed reality (MR) and augmented reality (AR) impact user adoption. We also examine the importance of user intentions in relation to MR and AR for purchase behaviour. A survey (n = 801) was conducted in the UK in May 2022 to investigate the relationship between AR and MR technologies and compare their compatibility for various intentions, including intent to use (9 factors), intent to experience (7 factors), and intent to purchase (7 factors). The results indicate that MR shows more promise than AR in the retail industry. MR significantly and positively affected five elements, such as shopping, while AR was primarily used for gaming. This study provides practical insights that can aid in technology adoption and evaluation. It also emphasises the importance and feasibility of incorporating product customisation functionality into MR retail purchase applications, which has inspired our subsequent development of the MR user interface.

AB - A mismatch between user-technology usage and a lack of user acceptance hinders the adoption and diffusion of technology. In this research paper, we focus on the differences in how mixed reality (MR) and augmented reality (AR) impact user adoption. We also examine the importance of user intentions in relation to MR and AR for purchase behaviour. A survey (n = 801) was conducted in the UK in May 2022 to investigate the relationship between AR and MR technologies and compare their compatibility for various intentions, including intent to use (9 factors), intent to experience (7 factors), and intent to purchase (7 factors). The results indicate that MR shows more promise than AR in the retail industry. MR significantly and positively affected five elements, such as shopping, while AR was primarily used for gaming. This study provides practical insights that can aid in technology adoption and evaluation. It also emphasises the importance and feasibility of incorporating product customisation functionality into MR retail purchase applications, which has inspired our subsequent development of the MR user interface.

U2 - 10.1007/978-3-031-43401-3_29

DO - 10.1007/978-3-031-43401-3_29

M3 - Conference contribution/Paper

SN - 9783031434006

T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

SP - 437

EP - 455

BT - Extended Reality - International Conference, XR Salento 2023, Proceedings

A2 - De Paolis, Lucio Tommaso

A2 - Arpaia, Pasquale

A2 - Sacco, Marco

PB - Springer Nature

CY - Cham

T2 - International Conference on Extended Reality

Y2 - 6 September 2023 through 9 September 2023

ER -