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Converging computer and home entertainment devices in the consumer media network environment.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

Standard

Converging computer and home entertainment devices in the consumer media network environment. / Gilbertson, Paul; Edwards, Reuben; Coulton, Paul.
Consumer Communications and Networking Conference, 2006. CCNC 2006. 3rd IEEE. IEEE, 2006. p. 1003-1007.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Gilbertson, P, Edwards, R & Coulton, P 2006, Converging computer and home entertainment devices in the consumer media network environment. in Consumer Communications and Networking Conference, 2006. CCNC 2006. 3rd IEEE. IEEE, pp. 1003-1007, IEEE International Conference on Consumer Electronics, Las Vegas, USA, 7/01/05. https://doi.org/10.1109/CCNC.2006.1593189

APA

Gilbertson, P., Edwards, R., & Coulton, P. (2006). Converging computer and home entertainment devices in the consumer media network environment. In Consumer Communications and Networking Conference, 2006. CCNC 2006. 3rd IEEE (pp. 1003-1007). IEEE. https://doi.org/10.1109/CCNC.2006.1593189

Vancouver

Gilbertson P, Edwards R, Coulton P. Converging computer and home entertainment devices in the consumer media network environment. In Consumer Communications and Networking Conference, 2006. CCNC 2006. 3rd IEEE. IEEE. 2006. p. 1003-1007 doi: 10.1109/CCNC.2006.1593189

Author

Gilbertson, Paul ; Edwards, Reuben ; Coulton, Paul. / Converging computer and home entertainment devices in the consumer media network environment. Consumer Communications and Networking Conference, 2006. CCNC 2006. 3rd IEEE. IEEE, 2006. pp. 1003-1007

Bibtex

@inproceedings{b5ba1d35f94e4f91bdfc30ded1a6b15f,
title = "Converging computer and home entertainment devices in the consumer media network environment.",
abstract = "Devices that enable video and audio media stored on a home computer to be viewed on a television located elsewhere in the house have achieved only marginal penetration into the home market. Interoperability between devices and software systems is seen as a barrier to broader adoption. Three main areas of concern: media library index sharing; network protocols; and media encoding were identified whilst developing server software to allow a third party device to access Microsoft Windows XP Media Center Edition functionality. This paper introduces a generic software infrastructure to facilitate multiple different devices to access media server functionality. The infrastructure comprises of a driver based interface to multimedia devices, a DirectShow based transcoder, and an interface to media library index. This infrastructure tackled successfully the identified issues.",
author = "Paul Gilbertson and Reuben Edwards and Paul Coulton",
note = "ISBN: 1-4244-0085-6 {"}{\textcopyright}2006 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.{"} {"}This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.{"}; IEEE International Conference on Consumer Electronics ; Conference date: 07-01-2005 Through 11-01-2005",
year = "2006",
month = jan,
doi = "10.1109/CCNC.2006.1593189",
language = "English",
isbn = "1-4244-0085-6",
pages = "1003--1007",
booktitle = "Consumer Communications and Networking Conference, 2006. CCNC 2006. 3rd IEEE",
publisher = "IEEE",

}

RIS

TY - GEN

T1 - Converging computer and home entertainment devices in the consumer media network environment.

AU - Gilbertson, Paul

AU - Edwards, Reuben

AU - Coulton, Paul

N1 - ISBN: 1-4244-0085-6 "©2006 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE." "This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder."

PY - 2006/1

Y1 - 2006/1

N2 - Devices that enable video and audio media stored on a home computer to be viewed on a television located elsewhere in the house have achieved only marginal penetration into the home market. Interoperability between devices and software systems is seen as a barrier to broader adoption. Three main areas of concern: media library index sharing; network protocols; and media encoding were identified whilst developing server software to allow a third party device to access Microsoft Windows XP Media Center Edition functionality. This paper introduces a generic software infrastructure to facilitate multiple different devices to access media server functionality. The infrastructure comprises of a driver based interface to multimedia devices, a DirectShow based transcoder, and an interface to media library index. This infrastructure tackled successfully the identified issues.

AB - Devices that enable video and audio media stored on a home computer to be viewed on a television located elsewhere in the house have achieved only marginal penetration into the home market. Interoperability between devices and software systems is seen as a barrier to broader adoption. Three main areas of concern: media library index sharing; network protocols; and media encoding were identified whilst developing server software to allow a third party device to access Microsoft Windows XP Media Center Edition functionality. This paper introduces a generic software infrastructure to facilitate multiple different devices to access media server functionality. The infrastructure comprises of a driver based interface to multimedia devices, a DirectShow based transcoder, and an interface to media library index. This infrastructure tackled successfully the identified issues.

U2 - 10.1109/CCNC.2006.1593189

DO - 10.1109/CCNC.2006.1593189

M3 - Conference contribution/Paper

SN - 1-4244-0085-6

SP - 1003

EP - 1007

BT - Consumer Communications and Networking Conference, 2006. CCNC 2006. 3rd IEEE

PB - IEEE

T2 - IEEE International Conference on Consumer Electronics

Y2 - 7 January 2005 through 11 January 2005

ER -