Rights statement: © Author, 2017. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in ISS '16 Proceedings of the 2016 ACM on Interactive Surfaces and Spaces http://dx.doi.org/10.1145/2992154.2996360
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Final published version
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Cross-surface
T2 - ACM International Conference on Interactive Surfaces and Spaces (ISS)
AU - Houben, Steven
AU - Schoning, Johannes
AU - Vermeulen, Jo
AU - Marquardt, Nicolai
AU - Klokmose, Clemens
AU - Reiterer, Harald
N1 - © Author, 2017. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in ISS '16 Proceedings of the 2016 ACM on Interactive Surfaces and Spaces http://dx.doi.org/10.1145/2992154.2996360
PY - 2016/11/6
Y1 - 2016/11/6
N2 - In this workshop, we will review and discuss open issues, technical challenges and conceptual models for multi-device spatial or proxemic interaction. We aim to bring together researchers, students and practitioners working on technical infrastructures, studies and designs of spatial interfaces, or domain specific multi-device applications that use space as a unit of analysis. We focus specifically on analysing how such interfaces, tools and tracking technology can be deployed "in the wild". The workshop will facilitate knowledge exchange about the current state of spatial and proxemic interactive systems, identify application domains and enabling technologies for cross-surface interactions in the wild, and establish a research community to develop effective strategies for successful design of cross-device interactions.
AB - In this workshop, we will review and discuss open issues, technical challenges and conceptual models for multi-device spatial or proxemic interaction. We aim to bring together researchers, students and practitioners working on technical infrastructures, studies and designs of spatial interfaces, or domain specific multi-device applications that use space as a unit of analysis. We focus specifically on analysing how such interfaces, tools and tracking technology can be deployed "in the wild". The workshop will facilitate knowledge exchange about the current state of spatial and proxemic interactive systems, identify application domains and enabling technologies for cross-surface interactions in the wild, and establish a research community to develop effective strategies for successful design of cross-device interactions.
KW - Cross-surface interaction
KW - ubicomp ecologies
KW - multi-surface interactions
KW - multi-device interactions
KW - spatial reconfigurations of displays
KW - spatially distributed interfaces
KW - multi-screen workplaces
KW - wearable devices
KW - proxemic interaction
KW - configuration
U2 - 10.1145/2992154.2996360
DO - 10.1145/2992154.2996360
M3 - Conference contribution/Paper
SN - 9781450342483
SP - 509
EP - 512
BT - ISS '16 Proceedings of the 2016 ACM on Interactive Surfaces and Spaces
PB - ACM
CY - New York
Y2 - 6 November 2016 through 9 November 2016
ER -