Standard
CT to support community gardening: A system to help people to connect to each other in real life. / De Oliveira Bueno, Andre; Anacleto, Junia Coutinho; Calderon, Roberto et al.
DIS 2014 - Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems. The Association for Computing Machinery, 2014. p. 133-136 (Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS).
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Harvard
De Oliveira Bueno, A, Anacleto, JC, Calderon, R, Fels, S
& Lea, R 2014,
CT to support community gardening: A system to help people to connect to each other in real life. in
DIS 2014 - Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems. Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS, The Association for Computing Machinery, pp. 133-136, 2014 ACM SIGCHI Conference on Designing Interactive Systems, DIS 2014, Vancouver, BC, Canada,
21/06/14.
https://doi.org/10.1145/2598784.2602801
APA
De Oliveira Bueno, A., Anacleto, J. C., Calderon, R., Fels, S.
, & Lea, R. (2014).
CT to support community gardening: A system to help people to connect to each other in real life. In
DIS 2014 - Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems (pp. 133-136). (Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS). The Association for Computing Machinery.
https://doi.org/10.1145/2598784.2602801
Vancouver
Author
Bibtex
@inproceedings{be8e8ef2cdd542008d639a2d9d0a059f,
title = "CT to support community gardening: A system to help people to connect to each other in real life",
abstract = "Lately, people spend a fair amount of time with Online Social Networks. Real encounters, especially with non-related people, tend to not be encouraged any more. In this scenario, we present an application involving virtual and physical elements aiming to help people start an interaction. The presented application encompasses the use of a large video display, users' mobile devices, a projector and a micro controller for a water pump connected to a small real garden in a box. Using their smartphones collaboratively, people can fill out a virtual water container and, once the container is full, they can release the water from it, watering the real garden as a consequence. Initial observations suggest that the introduction of physical objects on an interactive system helps users understanding and using it. Besides, the possibility of causing a real effect from a virtual interaction is effective at attracting passerby users to interact with it.",
keywords = "Interactive system, Public places, Social interaction, Strangers, Ubiquitous computing",
author = "{De Oliveira Bueno}, Andre and Anacleto, {Junia Coutinho} and Roberto Calderon and Sidney Fels and Rodger Lea",
year = "2014",
month = jun,
day = "21",
doi = "10.1145/2598784.2602801",
language = "English",
isbn = "9781450329033",
series = "Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS",
publisher = "The Association for Computing Machinery",
pages = "133--136",
booktitle = "DIS 2014 - Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems",
note = "2014 ACM SIGCHI Conference on Designing Interactive Systems, DIS 2014 ; Conference date: 21-06-2014 Through 25-06-2014",
}
RIS
TY - GEN
T1 - CT to support community gardening
T2 - 2014 ACM SIGCHI Conference on Designing Interactive Systems, DIS 2014
AU - De Oliveira Bueno, Andre
AU - Anacleto, Junia Coutinho
AU - Calderon, Roberto
AU - Fels, Sidney
AU - Lea, Rodger
PY - 2014/6/21
Y1 - 2014/6/21
N2 - Lately, people spend a fair amount of time with Online Social Networks. Real encounters, especially with non-related people, tend to not be encouraged any more. In this scenario, we present an application involving virtual and physical elements aiming to help people start an interaction. The presented application encompasses the use of a large video display, users' mobile devices, a projector and a micro controller for a water pump connected to a small real garden in a box. Using their smartphones collaboratively, people can fill out a virtual water container and, once the container is full, they can release the water from it, watering the real garden as a consequence. Initial observations suggest that the introduction of physical objects on an interactive system helps users understanding and using it. Besides, the possibility of causing a real effect from a virtual interaction is effective at attracting passerby users to interact with it.
AB - Lately, people spend a fair amount of time with Online Social Networks. Real encounters, especially with non-related people, tend to not be encouraged any more. In this scenario, we present an application involving virtual and physical elements aiming to help people start an interaction. The presented application encompasses the use of a large video display, users' mobile devices, a projector and a micro controller for a water pump connected to a small real garden in a box. Using their smartphones collaboratively, people can fill out a virtual water container and, once the container is full, they can release the water from it, watering the real garden as a consequence. Initial observations suggest that the introduction of physical objects on an interactive system helps users understanding and using it. Besides, the possibility of causing a real effect from a virtual interaction is effective at attracting passerby users to interact with it.
KW - Interactive system
KW - Public places
KW - Social interaction
KW - Strangers
KW - Ubiquitous computing
U2 - 10.1145/2598784.2602801
DO - 10.1145/2598784.2602801
M3 - Conference contribution/Paper
AN - SCOPUS:84904469357
SN - 9781450329033
T3 - Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS
SP - 133
EP - 136
BT - DIS 2014 - Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems
PB - The Association for Computing Machinery
Y2 - 21 June 2014 through 25 June 2014
ER -