Final published version
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Demo
T2 - 4th ACM International Symposium on Pervasive Displays, PerDis 2015
AU - Mikusz, Mateusz
AU - Clinch, Sarah
AU - Davies, Nigel
PY - 2015/6/10
Y1 - 2015/6/10
N2 - Current approaches to the problem of scheduling content onto public displays often manage stakeholder requirements by providing complex constraint-based schedules in which each item is governed by a set of playback restrictions based on time, date, context, etc. However, in most cases even once constraints have been resolved, multiple content items can remain eligible for playback. To date, little consideration has been given to this stage of the scheduling process. We have developed a lottery-based scheduling system designed specifically for making scheduling decisions at the point at which multiple items are eligible for playback. By allocating each content item a different proportion of lottery tickets, the scheduler can balance non-restrictive requirements (e.g. preferences for new content, longer content, content from a particular source) - a random draw then determines the next item to be shown, resulting in a probabilistic but non-deterministic schedule. In this demonstration we show the use of a lottery-scheduler as part of a deployed digital signage platform, and use a display-based visualisation to make the the ticket allocation process and drawing visible to the user.
AB - Current approaches to the problem of scheduling content onto public displays often manage stakeholder requirements by providing complex constraint-based schedules in which each item is governed by a set of playback restrictions based on time, date, context, etc. However, in most cases even once constraints have been resolved, multiple content items can remain eligible for playback. To date, little consideration has been given to this stage of the scheduling process. We have developed a lottery-based scheduling system designed specifically for making scheduling decisions at the point at which multiple items are eligible for playback. By allocating each content item a different proportion of lottery tickets, the scheduler can balance non-restrictive requirements (e.g. preferences for new content, longer content, content from a particular source) - a random draw then determines the next item to be shown, resulting in a probabilistic but non-deterministic schedule. In this demonstration we show the use of a lottery-scheduler as part of a deployed digital signage platform, and use a display-based visualisation to make the the ticket allocation process and drawing visible to the user.
U2 - 10.1145/2757710.2776808
DO - 10.1145/2757710.2776808
M3 - Conference contribution/Paper
AN - SCOPUS:84962459538
T3 - PerDis 2015 - Proceedings: 4th ACM International Symposium on Pervasive Displays
SP - 253
EP - 254
BT - PerDis 2015 - Proceedings
A2 - Gehring, Sven
A2 - Kruger, Antonio
A2 - Alt, Florian
A2 - Taylor, Nick
A2 - Schneegass, Stefan
PB - Association for Computing Machinery, Inc
Y2 - 10 June 2015 through 12 June 2015
ER -