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    Rights statement: © Copyright is held by the owner/author(s). Publication rights licensed to ACM, 2016. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems http://dx.doi.org/10.1145/2851581.2892574

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Design fiction: how to build a Voight Kampff machine

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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Design fiction: how to build a Voight Kampff machine. / Sturdee, Miriam; Coulton, Paul; Lindley, Joseph et al.
CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York: ACM, 2016. p. 375-386.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Sturdee, M, Coulton, P, Lindley, J, Stead, M, Akmal, HA & Hudson-Smith, A 2016, Design fiction: how to build a Voight Kampff machine. in CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, New York, pp. 375-386, CHI 2016, San Jose, United States, 7/05/16. https://doi.org/10.1145/2851581.2892574

APA

Sturdee, M., Coulton, P., Lindley, J., Stead, M., Akmal, H. A., & Hudson-Smith, A. (2016). Design fiction: how to build a Voight Kampff machine. In CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems (pp. 375-386). ACM. https://doi.org/10.1145/2851581.2892574

Vancouver

Sturdee M, Coulton P, Lindley J, Stead M, Akmal HA, Hudson-Smith A. Design fiction: how to build a Voight Kampff machine. In CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York: ACM. 2016. p. 375-386 doi: 10.1145/2851581.2892574

Author

Sturdee, Miriam ; Coulton, Paul ; Lindley, Joseph et al. / Design fiction : how to build a Voight Kampff machine. CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York : ACM, 2016. pp. 375-386

Bibtex

@inproceedings{dd181c28d2984692b06245d9ff35b58d,
title = "Design fiction: how to build a Voight Kampff machine",
abstract = "Tyrell: Is this to be an empathy test? Capillary dilation of the so-called blush response? Fluctuation of the pupil. Involuntary dilation of the iris...Deckard: We call it Voight-Kampff for short.Design fiction is a broad term that occupies a space within the wider miscellany of speculative design approaches and is appearing as a nasent method for HCI research. The factor that differentiates and distinguishes designs fiction from other approaches is its novel use of world building and in this paper we consider whether there is value in creating fictional research worlds through which we might consider future interactions. As an example we build a world in which algorithms for detecting empathy will become a major compnent of future communications. We take inspiration from the sci-fi film Blade Runner in order to consider what a plausible world, in which it is useful to build a Voight-Kampff machine, might be like.",
keywords = "Design Fiction, Empathy , Voight-Kampff, Blade Runner, speculative design, research through design",
author = "Miriam Sturdee and Paul Coulton and Joseph Lindley and Michael Stead and Akmal, {Haider Ali} and Andrew Hudson-Smith",
note = "{\textcopyright} Copyright is held by the owner/author(s). Publication rights licensed to ACM, 2016. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems http://dx.doi.org/10.1145/2851581.2892574; CHI 2016 ; Conference date: 07-05-2016 Through 12-05-2016",
year = "2016",
month = may,
day = "9",
doi = "10.1145/2851581.2892574",
language = "English",
isbn = "9781450340823",
pages = "375--386",
booktitle = "CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems",
publisher = "ACM",

}

RIS

TY - GEN

T1 - Design fiction

T2 - CHI 2016

AU - Sturdee, Miriam

AU - Coulton, Paul

AU - Lindley, Joseph

AU - Stead, Michael

AU - Akmal, Haider Ali

AU - Hudson-Smith, Andrew

N1 - © Copyright is held by the owner/author(s). Publication rights licensed to ACM, 2016. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems http://dx.doi.org/10.1145/2851581.2892574

PY - 2016/5/9

Y1 - 2016/5/9

N2 - Tyrell: Is this to be an empathy test? Capillary dilation of the so-called blush response? Fluctuation of the pupil. Involuntary dilation of the iris...Deckard: We call it Voight-Kampff for short.Design fiction is a broad term that occupies a space within the wider miscellany of speculative design approaches and is appearing as a nasent method for HCI research. The factor that differentiates and distinguishes designs fiction from other approaches is its novel use of world building and in this paper we consider whether there is value in creating fictional research worlds through which we might consider future interactions. As an example we build a world in which algorithms for detecting empathy will become a major compnent of future communications. We take inspiration from the sci-fi film Blade Runner in order to consider what a plausible world, in which it is useful to build a Voight-Kampff machine, might be like.

AB - Tyrell: Is this to be an empathy test? Capillary dilation of the so-called blush response? Fluctuation of the pupil. Involuntary dilation of the iris...Deckard: We call it Voight-Kampff for short.Design fiction is a broad term that occupies a space within the wider miscellany of speculative design approaches and is appearing as a nasent method for HCI research. The factor that differentiates and distinguishes designs fiction from other approaches is its novel use of world building and in this paper we consider whether there is value in creating fictional research worlds through which we might consider future interactions. As an example we build a world in which algorithms for detecting empathy will become a major compnent of future communications. We take inspiration from the sci-fi film Blade Runner in order to consider what a plausible world, in which it is useful to build a Voight-Kampff machine, might be like.

KW - Design Fiction

KW - Empathy

KW - Voight-Kampff

KW - Blade Runner

KW - speculative design

KW - research through design

U2 - 10.1145/2851581.2892574

DO - 10.1145/2851581.2892574

M3 - Conference contribution/Paper

SN - 9781450340823

SP - 375

EP - 386

BT - CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems

PB - ACM

CY - New York

Y2 - 7 May 2016 through 12 May 2016

ER -