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Designing Physical and Virtual Speculative Walkshops to Explore Public Space Internet of Things

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)peer-review

Published
Publication date27/09/2023
Host publicationPerspectives on Design and Digital Communication IV : Research, Innovations and Best Practices
EditorsNuno Martins, Daniel Brandão, Adérito Fernandes-Marcos
Place of PublicationCham
PublisherSpringer
Pages135-156
Number of pages22
ISBN (electronic)9783031417702
ISBN (print)9783031417696
<mark>Original language</mark>English

Publication series

NameSpringer Series in Design and Innovation
PublisherSpringer
Volume33
ISSN (Print)2661-8184
ISSN (electronic)2661-8192

Abstract

This chapter explores the impact of digital technology on public spaces and the challenges policymakers face in keeping up with technological ad-vancements. The development of connected places, such as Smart Cities, has been facilitated by digital technology breakthroughs since the 1950s, where real-time data is collected and analysed for decision-making. The chapter discusses a study that combined speculative design with a walking method and digital space to investigate the potential benefits, risks, and challenges of deploying connected technology in public spaces. The research method-ology involved physical and virtual walkshops presenting fictional and re-al IoT sensor deployments. The findings highlight the opportunities and challenges of digitally connected systems, as discussed by the participants. The chapter concludes with insights, limitations, and recommendations for further research, emphasising the importance of diverse stakeholder in-volvement in technology implementation in public spaces and the role of speculative design in policymaking. Overall, this chapter contributes to the discussion on the role of speculative design in policymaking and the need for diverse stakeholder involvement in technology implementation in pub-lic spaces.