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Designing Technology for More-Than-Human Futures

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

Published

Standard

Designing Technology for More-Than-Human Futures. / Coulton, Paul; Lindley, Joseph.
The Routledge Companion to Design Research. ed. / Paul Rodgers; Joyce Yee. Second. ed. London: Routledge, 2023. p. 112-125.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

Harvard

Coulton, P & Lindley, J 2023, Designing Technology for More-Than-Human Futures. in P Rodgers & J Yee (eds), The Routledge Companion to Design Research. Second edn, Routledge, London, pp. 112-125. <https://www.routledge.com/The-Routledge-Companion-to-Design-Research/Rodgers-Yee/p/book/9781032022277>

APA

Coulton, P., & Lindley, J. (2023). Designing Technology for More-Than-Human Futures. In P. Rodgers, & J. Yee (Eds.), The Routledge Companion to Design Research (Second ed., pp. 112-125). Routledge. https://www.routledge.com/The-Routledge-Companion-to-Design-Research/Rodgers-Yee/p/book/9781032022277

Vancouver

Coulton P, Lindley J. Designing Technology for More-Than-Human Futures. In Rodgers P, Yee J, editors, The Routledge Companion to Design Research. Second ed. London: Routledge. 2023. p. 112-125

Author

Coulton, Paul ; Lindley, Joseph. / Designing Technology for More-Than-Human Futures. The Routledge Companion to Design Research. editor / Paul Rodgers ; Joyce Yee. Second. ed. London : Routledge, 2023. pp. 112-125

Bibtex

@inbook{e2a09d856f174e1a878ae60ee1816fd7,
title = "Designing Technology for More-Than-Human Futures",
abstract = "The design of computationally enhanced products requiring human interaction is commonly approached through methods that operate within the paradigm of Human Centred Design (HCD). Meanwhile, as still exemplified through Moore's Law, the computational power designers have available to incorporate in their designs has exponentially increased, whilst the cost of this computational power has exponentially decreased. This has resulted in an increased use of computing within an array of products often with the aim of enhancing functionality or automation, and replacing analog or mechanical controls. During the last decade the incorporation of computation into products has been augmented with a huge increase in “networkification” of these devices. This networked capability introduces new product-platform assemblages that are facilitated by the internet and have fundamentally altered our relationships with devices, manufacturers, service providers, regulators, and the interactions between them. One aspect of this change manifests through a disconnection between what products “are and do and the way in which they are presented as things of use”. This decoupling of appearance and function reflects the complex assemblages created through networkification of human and non-human actants who simultaneously operate both independently, and interdependently. Reflecting on the nature of, and resulting impact of, such assemblages demands that a plurality of perspectives be acknowledged within the design process. Such plurality is often incompatible with hubristic interpretations of HCD, which in turn has led a number of design researchers to challenge the primacy of HCD and propose More-Than-Human Design approaches. The More-Than-Human stance requires new perspectives and building blocks for how to consider Design and the Future, in the remainder of this chapter it is those perspectives and building blocks which we explore, before concluding with examples of how such approaches might be enacted through Design Research practice.",
keywords = "more-than-human, design futures, design fiction, speculative design, object orientated ontology",
author = "Paul Coulton and Joseph Lindley",
year = "2023",
month = jul,
day = "31",
language = "English",
isbn = "9781032022277",
pages = "112--125",
editor = "Paul Rodgers and Joyce Yee",
booktitle = "The Routledge Companion to Design Research",
publisher = "Routledge",
edition = "Second",

}

RIS

TY - CHAP

T1 - Designing Technology for More-Than-Human Futures

AU - Coulton, Paul

AU - Lindley, Joseph

PY - 2023/7/31

Y1 - 2023/7/31

N2 - The design of computationally enhanced products requiring human interaction is commonly approached through methods that operate within the paradigm of Human Centred Design (HCD). Meanwhile, as still exemplified through Moore's Law, the computational power designers have available to incorporate in their designs has exponentially increased, whilst the cost of this computational power has exponentially decreased. This has resulted in an increased use of computing within an array of products often with the aim of enhancing functionality or automation, and replacing analog or mechanical controls. During the last decade the incorporation of computation into products has been augmented with a huge increase in “networkification” of these devices. This networked capability introduces new product-platform assemblages that are facilitated by the internet and have fundamentally altered our relationships with devices, manufacturers, service providers, regulators, and the interactions between them. One aspect of this change manifests through a disconnection between what products “are and do and the way in which they are presented as things of use”. This decoupling of appearance and function reflects the complex assemblages created through networkification of human and non-human actants who simultaneously operate both independently, and interdependently. Reflecting on the nature of, and resulting impact of, such assemblages demands that a plurality of perspectives be acknowledged within the design process. Such plurality is often incompatible with hubristic interpretations of HCD, which in turn has led a number of design researchers to challenge the primacy of HCD and propose More-Than-Human Design approaches. The More-Than-Human stance requires new perspectives and building blocks for how to consider Design and the Future, in the remainder of this chapter it is those perspectives and building blocks which we explore, before concluding with examples of how such approaches might be enacted through Design Research practice.

AB - The design of computationally enhanced products requiring human interaction is commonly approached through methods that operate within the paradigm of Human Centred Design (HCD). Meanwhile, as still exemplified through Moore's Law, the computational power designers have available to incorporate in their designs has exponentially increased, whilst the cost of this computational power has exponentially decreased. This has resulted in an increased use of computing within an array of products often with the aim of enhancing functionality or automation, and replacing analog or mechanical controls. During the last decade the incorporation of computation into products has been augmented with a huge increase in “networkification” of these devices. This networked capability introduces new product-platform assemblages that are facilitated by the internet and have fundamentally altered our relationships with devices, manufacturers, service providers, regulators, and the interactions between them. One aspect of this change manifests through a disconnection between what products “are and do and the way in which they are presented as things of use”. This decoupling of appearance and function reflects the complex assemblages created through networkification of human and non-human actants who simultaneously operate both independently, and interdependently. Reflecting on the nature of, and resulting impact of, such assemblages demands that a plurality of perspectives be acknowledged within the design process. Such plurality is often incompatible with hubristic interpretations of HCD, which in turn has led a number of design researchers to challenge the primacy of HCD and propose More-Than-Human Design approaches. The More-Than-Human stance requires new perspectives and building blocks for how to consider Design and the Future, in the remainder of this chapter it is those perspectives and building blocks which we explore, before concluding with examples of how such approaches might be enacted through Design Research practice.

KW - more-than-human

KW - design futures

KW - design fiction

KW - speculative design

KW - object orientated ontology

M3 - Chapter

SN - 9781032022277

SP - 112

EP - 125

BT - The Routledge Companion to Design Research

A2 - Rodgers, Paul

A2 - Yee, Joyce

PB - Routledge

CY - London

ER -