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Detecting cheaters for multiplayer games: theory, design and implementation

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Published
  • S. F. Yeung
  • John C. S. Lui
  • Jiangchuan Liu
  • Jeff Yan
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Publication date2006
Host publication2006 3rd IEEE Consumer Communications and Networking Conference, CCNC 2006
PublisherIEEE
Pages1178-1182
Number of pages5
ISBN (print)1424400856
<mark>Original language</mark>English

Abstract

This paper presents a system to detect cheaters through statistical analysis using a Baysean Network. Implementation is based on aimbot and score distribution.