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Differential QoE in Picture-in-Picture Gaming Videos: A Subjective Study

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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Differential QoE in Picture-in-Picture Gaming Videos: A Subjective Study. / Lyko, Tomasz; Elkhatib, Yehia; Ramdhany, Rajiv et al.
2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023. IEEE, 2023. p. 221-223 (2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023).

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Lyko, T, Elkhatib, Y, Ramdhany, R & Race, N 2023, Differential QoE in Picture-in-Picture Gaming Videos: A Subjective Study. in 2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023. 2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023, IEEE, pp. 221-223, 2023 15th International Conference on Quality of Multimedia Experience (QoMEX), Ghent, Belgium, 20/06/23. https://doi.org/10.1109/QoMEX58391.2023.10178572

APA

Lyko, T., Elkhatib, Y., Ramdhany, R., & Race, N. (2023). Differential QoE in Picture-in-Picture Gaming Videos: A Subjective Study. In 2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023 (pp. 221-223). (2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023). IEEE. https://doi.org/10.1109/QoMEX58391.2023.10178572

Vancouver

Lyko T, Elkhatib Y, Ramdhany R, Race N. Differential QoE in Picture-in-Picture Gaming Videos: A Subjective Study. In 2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023. IEEE. 2023. p. 221-223. (2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023). doi: 10.1109/QoMEX58391.2023.10178572

Author

Lyko, Tomasz ; Elkhatib, Yehia ; Ramdhany, Rajiv et al. / Differential QoE in Picture-in-Picture Gaming Videos: A Subjective Study. 2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023. IEEE, 2023. pp. 221-223 (2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023).

Bibtex

@inproceedings{519f3fc999e54ed0887e7a7839529aae,
title = "Differential QoE in Picture-in-Picture Gaming Videos: A Subjective Study",
abstract = "Video streaming continues to be the largest service delivered on the internet. This includes gaming videos, delivered both on-demand and live, where gaming footage is usually accompanied by a video of the player overlaid on top of the gameplay -- resulting in Picture-In-Picture (PiP) content. Currently, PiP content is usually combined into a single video before being delivered to the client via technologies such as HTTP Adaptive Streaming (HAS). In this study, we investigated the QoE importance of gameplay and player elements in PiP gaming videos by varying the video quality of these elements individually. We conducted a subjective study, testing nine quality permutations based on three quality levels across three pieces of content from different gaming genres, with 30 participants recruited using an ethical crowdsourcing platform. We found that gameplay was significantly more important in terms of overall QoE, while the player element made a difference in only a few cases.",
keywords = "Picture-In-Picture, QoE, assessment, gaming, subjective study, videos",
author = "Tomasz Lyko and Yehia Elkhatib and Rajiv Ramdhany and Nicholas Race",
year = "2023",
month = jun,
day = "20",
doi = "10.1109/QoMEX58391.2023.10178572",
language = "English",
isbn = "9798350311747",
series = "2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023",
publisher = "IEEE",
pages = "221--223",
booktitle = "2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023",
note = "2023 15th International Conference on Quality of Multimedia Experience (QoMEX) ; Conference date: 20-06-2023 Through 22-06-2023",

}

RIS

TY - GEN

T1 - Differential QoE in Picture-in-Picture Gaming Videos: A Subjective Study

AU - Lyko, Tomasz

AU - Elkhatib, Yehia

AU - Ramdhany, Rajiv

AU - Race, Nicholas

PY - 2023/6/20

Y1 - 2023/6/20

N2 - Video streaming continues to be the largest service delivered on the internet. This includes gaming videos, delivered both on-demand and live, where gaming footage is usually accompanied by a video of the player overlaid on top of the gameplay -- resulting in Picture-In-Picture (PiP) content. Currently, PiP content is usually combined into a single video before being delivered to the client via technologies such as HTTP Adaptive Streaming (HAS). In this study, we investigated the QoE importance of gameplay and player elements in PiP gaming videos by varying the video quality of these elements individually. We conducted a subjective study, testing nine quality permutations based on three quality levels across three pieces of content from different gaming genres, with 30 participants recruited using an ethical crowdsourcing platform. We found that gameplay was significantly more important in terms of overall QoE, while the player element made a difference in only a few cases.

AB - Video streaming continues to be the largest service delivered on the internet. This includes gaming videos, delivered both on-demand and live, where gaming footage is usually accompanied by a video of the player overlaid on top of the gameplay -- resulting in Picture-In-Picture (PiP) content. Currently, PiP content is usually combined into a single video before being delivered to the client via technologies such as HTTP Adaptive Streaming (HAS). In this study, we investigated the QoE importance of gameplay and player elements in PiP gaming videos by varying the video quality of these elements individually. We conducted a subjective study, testing nine quality permutations based on three quality levels across three pieces of content from different gaming genres, with 30 participants recruited using an ethical crowdsourcing platform. We found that gameplay was significantly more important in terms of overall QoE, while the player element made a difference in only a few cases.

KW - Picture-In-Picture

KW - QoE

KW - assessment

KW - gaming

KW - subjective study

KW - videos

U2 - 10.1109/QoMEX58391.2023.10178572

DO - 10.1109/QoMEX58391.2023.10178572

M3 - Conference contribution/Paper

SN - 9798350311747

T3 - 2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023

SP - 221

EP - 223

BT - 2023 15th International Conference on Quality of Multimedia Experience, QoMEX 2023

PB - IEEE

T2 - 2023 15th International Conference on Quality of Multimedia Experience (QoMEX)

Y2 - 20 June 2023 through 22 June 2023

ER -