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Experiencing discomfort: designing for affect from first-person perspective

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Publication date9/09/2019
Host publicationUbiComp/ISWC '19 Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers
PublisherACM
Pages1093-1096
Number of pages4
ISBN (print)9781450368698
<mark>Original language</mark>English

Abstract

In this paper, we describe how by embracing a first-person design perspective we engaged with the uncomfortable to successfully gain insight into the design of affective technologies. Firstly, we experience estrangement that highlights and grounds our bodies as desired in the targeted technology interaction. Secondly, we understand design preconceptions, risks and limitations of the design artifacts.