Accepted author manuscript, 5.49 MB, PDF document
Final published version
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Experiencing discomfort
T2 - designing for affect from first-person perspective
AU - Umair, Muhammad
AU - Alfaras, Miquel
AU - Gamboa, Hugo
AU - Sas, Corina
PY - 2019/9/9
Y1 - 2019/9/9
N2 - In this paper, we describe how by embracing a first-person design perspective we engaged with the uncomfortable to successfully gain insight into the design of affective technologies. Firstly, we experience estrangement that highlights and grounds our bodies as desired in the targeted technology interaction. Secondly, we understand design preconceptions, risks and limitations of the design artifacts.
AB - In this paper, we describe how by embracing a first-person design perspective we engaged with the uncomfortable to successfully gain insight into the design of affective technologies. Firstly, we experience estrangement that highlights and grounds our bodies as desired in the targeted technology interaction. Secondly, we understand design preconceptions, risks and limitations of the design artifacts.
U2 - 10.1145/3341162.3354061
DO - 10.1145/3341162.3354061
M3 - Conference contribution/Paper
SN - 9781450368698
SP - 1093
EP - 1096
BT - UbiComp/ISWC '19 Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers
PB - ACM
ER -