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  • Gaze_Behaviour_on_Interacted_Objects_during_Hand_Interaction_in_Virtual_Reality_for_Eye_Tracking_Re_calibration

    Rights statement: © ACM, 2019. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019 http://doi.acm.org/10.1145/3314111.3319815

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Gaze Behaviour on Interacted Objects during Hand Interaction in Virtual Reality for Eye Tracking Calibration

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published
Publication date25/06/2019
Host publicationETRA '19 Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications
PublisherACM
Number of pages9
ISBN (print)9781450367097
<mark>Original language</mark>English
EventEleventh edition of the ACM Symposium on Eye Tracking Research & Applications (ETRA 2019) - Denver, Denver, United States
Duration: 25/06/2019 → …
http://etra.acm.org/2019/

Conference

ConferenceEleventh edition of the ACM Symposium on Eye Tracking Research & Applications (ETRA 2019)
Abbreviated titleETRA'19
Country/TerritoryUnited States
CityDenver
Period25/06/19 → …
Internet address

Conference

ConferenceEleventh edition of the ACM Symposium on Eye Tracking Research & Applications (ETRA 2019)
Abbreviated titleETRA'19
Country/TerritoryUnited States
CityDenver
Period25/06/19 → …
Internet address

Abstract

In this paper, we investigate the probability and timing of attaining gaze fixations on interacted objects during hand interaction in virtual reality, with the main purpose for implicit and continuous eye tracking re-calibration. We conducted an evaluation with 15 participants in which their gaze was recorded while interacting with virtual objects. The data was analysed to find factors influencing the probability of fixations at different phases of interaction for different object types. The results indicate that 1) interacting with stationary objects may be favourable in attaining fixations to moving objects, 2) prolonged and precision-demanding interactions positively influences the probability to attain fixations, 3) performing multiple interactions simultaneously can negatively impact the probability of fixations, and 4) feedback can initiate and
end fixations on objects.

Bibliographic note

© ACM, 2019. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019 http://doi.acm.org/10.1145/3314111.3319815