Accepted author manuscript, 5.98 MB, PDF document
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Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
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TY - GEN
T1 - Gaze+Hold
T2 - Eyes-Only Direct Manipulation with Continuous Gaze Modulated by Closure of One Eye
AU - Ramirez Gomez, Argenis Ramirez
AU - Clarke, Christopher
AU - Sidenmark, Ludwig
AU - Gellersen, Hans
PY - 2021/5/25
Y1 - 2021/5/25
N2 - The eyes are coupled in their gaze function and therefore usually treated as a single input channel, limiting the range of interactions. However, people are able to open and close one eye while still gazing with the other. We introduce Gaze+Hold as an eyes-only technique that builds on this ability to leverage the eyes as separate input channels, with one eye modulating the state of interaction while the other provides continuous input. Gaze+Hold enables direct manipulation beyond pointing which we explore through the design of Gaze+Hold techniques for a range of user interface tasks. In a user study, we evaluated performance, usability and user’s spontaneous choice of eye for modulation of input. The results show that users are effective with Gaze+Hold. The choice of dominant versus non-dominant eye had no effect on performance, perceived usability and workload. This is significant for the utility of Gaze+Hold as it affords flexibility for mapping of either eye in different configurations.
AB - The eyes are coupled in their gaze function and therefore usually treated as a single input channel, limiting the range of interactions. However, people are able to open and close one eye while still gazing with the other. We introduce Gaze+Hold as an eyes-only technique that builds on this ability to leverage the eyes as separate input channels, with one eye modulating the state of interaction while the other provides continuous input. Gaze+Hold enables direct manipulation beyond pointing which we explore through the design of Gaze+Hold techniques for a range of user interface tasks. In a user study, we evaluated performance, usability and user’s spontaneous choice of eye for modulation of input. The results show that users are effective with Gaze+Hold. The choice of dominant versus non-dominant eye had no effect on performance, perceived usability and workload. This is significant for the utility of Gaze+Hold as it affords flexibility for mapping of either eye in different configurations.
KW - Gaze Pointing
KW - Winks
KW - Design
KW - Direct Manipulation
KW - Closing eyelids
KW - Gaze Interaction
KW - Eye Tracking
U2 - 10.1145/3448017.3457381
DO - 10.1145/3448017.3457381
M3 - Conference contribution/Paper
SN - 9781450383448
T3 - ETRA '21 Full Papers
SP - 1
EP - 12
BT - ACM Symposium on Eye Tracking Research and Applications
PB - Association for Computing Machinery (ACM)
CY - New York, NY, USA
ER -