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    Rights statement: © ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Interactions, 27,2, 1 March 2020 https://interactions.acm.org/archive/view/march-april-2020/inbodied-interaction-design-example

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Inbodied Interaction Design Example: Smell

Research output: Contribution to Journal/MagazineJournal article

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Inbodied Interaction Design Example: Smell. / Gayler, Tom.
In: Interactions, Vol. 27, No. 2, 01.03.2020, p. 38-39.

Research output: Contribution to Journal/MagazineJournal article

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Vancouver

Gayler T. Inbodied Interaction Design Example: Smell. Interactions. 2020 Mar 1;27(2):38-39. doi: 10.1145/3380870

Author

Gayler, Tom. / Inbodied Interaction Design Example: Smell. In: Interactions. 2020 ; Vol. 27, No. 2. pp. 38-39.

Bibtex

@article{1984c2ba1c24471cb63d2e52de1a207d,
title = "Inbodied Interaction Design Example: Smell",
abstract = "The sense of smell has long played a minor role in HCI [1]. However, its somewhat limited use could be transformed through an inbodied interaction approach that leverages the physiology of smell—specifically, the possibilities to combine the cogitate, sleep, and eat areas of the in5 model (see article on tuning in this section) to yield benefits, from health to performance.",
author = "Tom Gayler",
note = "{\textcopyright} ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Interactions, 27,2, 1 March 2020 https://interactions.acm.org/archive/view/march-april-2020/inbodied-interaction-design-example",
year = "2020",
month = mar,
day = "1",
doi = "10.1145/3380870",
language = "English",
volume = "27",
pages = "38--39",
journal = "Interactions",
issn = "1072-5520",
publisher = "Association for Computing Machinery (ACM)",
number = "2",

}

RIS

TY - JOUR

T1 - Inbodied Interaction Design Example: Smell

AU - Gayler, Tom

N1 - © ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Interactions, 27,2, 1 March 2020 https://interactions.acm.org/archive/view/march-april-2020/inbodied-interaction-design-example

PY - 2020/3/1

Y1 - 2020/3/1

N2 - The sense of smell has long played a minor role in HCI [1]. However, its somewhat limited use could be transformed through an inbodied interaction approach that leverages the physiology of smell—specifically, the possibilities to combine the cogitate, sleep, and eat areas of the in5 model (see article on tuning in this section) to yield benefits, from health to performance.

AB - The sense of smell has long played a minor role in HCI [1]. However, its somewhat limited use could be transformed through an inbodied interaction approach that leverages the physiology of smell—specifically, the possibilities to combine the cogitate, sleep, and eat areas of the in5 model (see article on tuning in this section) to yield benefits, from health to performance.

U2 - 10.1145/3380870

DO - 10.1145/3380870

M3 - Journal article

VL - 27

SP - 38

EP - 39

JO - Interactions

JF - Interactions

SN - 1072-5520

IS - 2

ER -