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    Rights statement: © Owner/Author, 2018. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in DH '18 Proceedings of the 2018 International Conference on Digital Health http://dx.doi.org/10.1145/3194658.3194682

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Learning about Hygiene and Antibiotic Resistance through Mobile Games: Evaluation of Learning Effectiveness

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Abstract

Edugames4all MicrobeQuest! is a mobile game that aims to teach microbiology and create awareness about important healthcare issues among 9 to 12 years old. This article presents the game, discusses the game design and integration of the learning objectives into the game mechanics. An exploratory study has been performed to assess the game effectiveness in teaching the learning objectives integrated into the game. The study showed that the game can teach the learning objectives, however, the knowledge difference has not been statistically significant across all three learning objectives.

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© Owner/Author, 2018. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in DH '18 Proceedings of the 2018 International Conference on Digital Health http://dx.doi.org/10.1145/3194658.3194682