This paper describes the process of constructing the `Living Room of the Future' technology demonstrator. The demonstrator combines a mixture of commercial Internet of Things products with research prototypes in order to (a) demonstrate how the heterogenous IoT may augment media experiences in the home using `Object-Based Media', (b) to contribute to the development of Experiential Design Fiction as a method for understanding issues relating to the 'Implications for Adoption' of emerging technologies, (c) to act as a research probe to explore the acceptability of IoT products and services in the home with respect to data and privacy.