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Meta-interactivity and Playful Approaches for Musical Composition

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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Meta-interactivity and Playful Approaches for Musical Composition. / Escarce Junior, Mario.
CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems. New York: ACM, 2022. p. 1-4 58.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Escarce Junior, M 2022, Meta-interactivity and Playful Approaches for Musical Composition. in CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems., 58, ACM, New York, pp. 1-4. https://doi.org/10.1145/3491101.3503819

APA

Escarce Junior, M. (2022). Meta-interactivity and Playful Approaches for Musical Composition. In CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems (pp. 1-4). Article 58 ACM. https://doi.org/10.1145/3491101.3503819

Vancouver

Escarce Junior M. Meta-interactivity and Playful Approaches for Musical Composition. In CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems. New York: ACM. 2022. p. 1-4. 58 doi: 10.1145/3491101.3503819

Author

Escarce Junior, Mario. / Meta-interactivity and Playful Approaches for Musical Composition. CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems. New York : ACM, 2022. pp. 1-4

Bibtex

@inproceedings{d7b59c0c77bc4d6ea982c4063e386a02,
title = "Meta-interactivity and Playful Approaches for Musical Composition",
abstract = "The concept of gamified interactive models and its novel extensions, such as playification, has been widely approached in order to engage users in many fields. In fields such as HCI and AI, however, these approaches were not yet employed for supporting users to create different forms of artworks, like a musical corpus. While allowing novel forms of interactivity with partially-autonomous systems, these techniques could also foster the emergence of artworks not limited to experts. Hence, in this research we introduce the concept of meta-interactivity for compositional interfaces, which extends an individual{\textquoteright}s capabilities by the translation of an effort into a proficiency. We study how this approach can be effective through the development of novel systems that enables novices to compose coherent musical pieces through the use of imagetic elements in a virtual environment.",
author = "{Escarce Junior}, Mario",
year = "2022",
month = apr,
day = "28",
doi = "10.1145/3491101.3503819",
language = "English",
pages = "1--4",
booktitle = "CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems",
publisher = "ACM",

}

RIS

TY - GEN

T1 - Meta-interactivity and Playful Approaches for Musical Composition

AU - Escarce Junior, Mario

PY - 2022/4/28

Y1 - 2022/4/28

N2 - The concept of gamified interactive models and its novel extensions, such as playification, has been widely approached in order to engage users in many fields. In fields such as HCI and AI, however, these approaches were not yet employed for supporting users to create different forms of artworks, like a musical corpus. While allowing novel forms of interactivity with partially-autonomous systems, these techniques could also foster the emergence of artworks not limited to experts. Hence, in this research we introduce the concept of meta-interactivity for compositional interfaces, which extends an individual’s capabilities by the translation of an effort into a proficiency. We study how this approach can be effective through the development of novel systems that enables novices to compose coherent musical pieces through the use of imagetic elements in a virtual environment.

AB - The concept of gamified interactive models and its novel extensions, such as playification, has been widely approached in order to engage users in many fields. In fields such as HCI and AI, however, these approaches were not yet employed for supporting users to create different forms of artworks, like a musical corpus. While allowing novel forms of interactivity with partially-autonomous systems, these techniques could also foster the emergence of artworks not limited to experts. Hence, in this research we introduce the concept of meta-interactivity for compositional interfaces, which extends an individual’s capabilities by the translation of an effort into a proficiency. We study how this approach can be effective through the development of novel systems that enables novices to compose coherent musical pieces through the use of imagetic elements in a virtual environment.

U2 - 10.1145/3491101.3503819

DO - 10.1145/3491101.3503819

M3 - Conference contribution/Paper

SP - 1

EP - 4

BT - CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems

PB - ACM

CY - New York

ER -