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Near and far: engaging students with place through <i>Minecraft</i>

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Published
<mark>Journal publication date</mark>30/09/2023
<mark>Journal</mark>Geography
Issue number3
Volume108
Number of pages7
Pages (from-to)134-140
Publication StatusPublished
Early online date2/09/23
<mark>Original language</mark>English

Abstract

Minecraft is an extremely popular computer game and educational tool. It provides various place-based facilities, with schools, towns and islands recreated, and geology and archaeology made available to explore in-game. In this ‘Spotlight On … ’ article we offer a synopsis of some of the existing resources created using this package. We also look at how Minecraft is used to engage with real-world places and features.