Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Participation inequality in mobile location games
AU - Lund, Kate
AU - Coulton, Paul
AU - Wilson, Andrew
PY - 2011/11/10
Y1 - 2011/11/10
N2 - Free All Monsters! is a novel location based mobile game and associated online web-based portal, which allows participants to create content that populates the game. The concept has recently transitioned from an initial prototype trialled at very specific events to an iPhone application that will allow the game to be played anywhere in the world. In this paper we present the ongoing research that considers how location based games have to be re-designed to accommodate the necessary increase of scale, how emergent behaviour manifests itself within the game and whether the notion of participation inequality is equally evident in such a system. The results show how new game behaviour is emerging from the original prototype and that participation inequality is still evident. From this suggestions are proposed regarding how these effects may be overcome.
AB - Free All Monsters! is a novel location based mobile game and associated online web-based portal, which allows participants to create content that populates the game. The concept has recently transitioned from an initial prototype trialled at very specific events to an iPhone application that will allow the game to be played anywhere in the world. In this paper we present the ongoing research that considers how location based games have to be re-designed to accommodate the necessary increase of scale, how emergent behaviour manifests itself within the game and whether the notion of participation inequality is equally evident in such a system. The results show how new game behaviour is emerging from the original prototype and that participation inequality is still evident. From this suggestions are proposed regarding how these effects may be overcome.
KW - Games
KW - Participation
KW - Mobile
KW - Community
KW - Inequality
KW - Design
U2 - 10.1145/2071423.2071457
DO - 10.1145/2071423.2071457
M3 - Conference contribution/Paper
SN - 978-1-4503-0827-4
BT - ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
PB - ACM
CY - New York
T2 - ACE 2011 8th International Conference on Advances in Computer Entertainment Technology
Y2 - 8 November 2011 through 11 November 2011
ER -