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Participation inequality in mobile location games

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

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Participation inequality in mobile location games. / Lund, Kate; Coulton, Paul; Wilson, Andrew.

ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. New York : ACM, 2011.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Lund, K, Coulton, P & Wilson, A 2011, Participation inequality in mobile location games. in ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. ACM, New York, ACE 2011 8th International Conference on Advances in Computer Entertainment Technology, Lisbon, Portugal, 8/11/11. https://doi.org/10.1145/2071423.2071457

APA

Lund, K., Coulton, P., & Wilson, A. (2011). Participation inequality in mobile location games. In ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology ACM. https://doi.org/10.1145/2071423.2071457

Vancouver

Lund K, Coulton P, Wilson A. Participation inequality in mobile location games. In ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. New York: ACM. 2011 https://doi.org/10.1145/2071423.2071457

Author

Lund, Kate ; Coulton, Paul ; Wilson, Andrew. / Participation inequality in mobile location games. ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. New York : ACM, 2011.

Bibtex

@inproceedings{7df074db0976484789af1577a1031304,
title = "Participation inequality in mobile location games",
abstract = "Free All Monsters! is a novel location based mobile game and associated online web-based portal, which allows participants to create content that populates the game. The concept has recently transitioned from an initial prototype trialled at very specific events to an iPhone application that will allow the game to be played anywhere in the world. In this paper we present the ongoing research that considers how location based games have to be re-designed to accommodate the necessary increase of scale, how emergent behaviour manifests itself within the game and whether the notion of participation inequality is equally evident in such a system. The results show how new game behaviour is emerging from the original prototype and that participation inequality is still evident. From this suggestions are proposed regarding how these effects may be overcome.",
keywords = "Games, Participation, Mobile, Community, Inequality, Design",
author = "Kate Lund and Paul Coulton and Andrew Wilson",
year = "2011",
month = nov,
day = "10",
doi = "10.1145/2071423.2071457",
language = "English",
isbn = "978-1-4503-0827-4",
booktitle = "ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology",
publisher = "ACM",
note = "ACE 2011 8th International Conference on Advances in Computer Entertainment Technology ; Conference date: 08-11-2011 Through 11-11-2011",

}

RIS

TY - GEN

T1 - Participation inequality in mobile location games

AU - Lund, Kate

AU - Coulton, Paul

AU - Wilson, Andrew

PY - 2011/11/10

Y1 - 2011/11/10

N2 - Free All Monsters! is a novel location based mobile game and associated online web-based portal, which allows participants to create content that populates the game. The concept has recently transitioned from an initial prototype trialled at very specific events to an iPhone application that will allow the game to be played anywhere in the world. In this paper we present the ongoing research that considers how location based games have to be re-designed to accommodate the necessary increase of scale, how emergent behaviour manifests itself within the game and whether the notion of participation inequality is equally evident in such a system. The results show how new game behaviour is emerging from the original prototype and that participation inequality is still evident. From this suggestions are proposed regarding how these effects may be overcome.

AB - Free All Monsters! is a novel location based mobile game and associated online web-based portal, which allows participants to create content that populates the game. The concept has recently transitioned from an initial prototype trialled at very specific events to an iPhone application that will allow the game to be played anywhere in the world. In this paper we present the ongoing research that considers how location based games have to be re-designed to accommodate the necessary increase of scale, how emergent behaviour manifests itself within the game and whether the notion of participation inequality is equally evident in such a system. The results show how new game behaviour is emerging from the original prototype and that participation inequality is still evident. From this suggestions are proposed regarding how these effects may be overcome.

KW - Games

KW - Participation

KW - Mobile

KW - Community

KW - Inequality

KW - Design

U2 - 10.1145/2071423.2071457

DO - 10.1145/2071423.2071457

M3 - Conference contribution/Paper

SN - 978-1-4503-0827-4

BT - ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology

PB - ACM

CY - New York

T2 - ACE 2011 8th International Conference on Advances in Computer Entertainment Technology

Y2 - 8 November 2011 through 11 November 2011

ER -