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Patterns of persuasion for sustainability

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

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Patterns of persuasion for sustainability. / Knowles, Bran; Blair, Lynne; Walker, Stuart et al.
DIS '14 Proceedings of the 2014 conference on Designing interactive systems. New York: ACM, 2014. p. 1035-1044.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Knowles, B, Blair, L, Walker, S, Coulton, P, Thomas, L & Mullagh, L 2014, Patterns of persuasion for sustainability. in DIS '14 Proceedings of the 2014 conference on Designing interactive systems. ACM, New York, pp. 1035-1044, ACM conference on Designing Interactive Systems in 2014, Vancouver, Canada, 21/06/14. https://doi.org/10.1145/2598510.2598536

APA

Knowles, B., Blair, L., Walker, S., Coulton, P., Thomas, L., & Mullagh, L. (2014). Patterns of persuasion for sustainability. In DIS '14 Proceedings of the 2014 conference on Designing interactive systems (pp. 1035-1044). ACM. https://doi.org/10.1145/2598510.2598536

Vancouver

Knowles B, Blair L, Walker S, Coulton P, Thomas L, Mullagh L. Patterns of persuasion for sustainability. In DIS '14 Proceedings of the 2014 conference on Designing interactive systems. New York: ACM. 2014. p. 1035-1044 doi: 10.1145/2598510.2598536

Author

Knowles, Bran ; Blair, Lynne ; Walker, Stuart et al. / Patterns of persuasion for sustainability. DIS '14 Proceedings of the 2014 conference on Designing interactive systems. New York : ACM, 2014. pp. 1035-1044

Bibtex

@inproceedings{a9082ff688634cec86bca308c6a62c3b,
title = "Patterns of persuasion for sustainability",
abstract = "Research into the values motivating unsustainable behavior has generated unique insight into how NGOs and environmental campaigns contribute toward successfully fostering significant and long-term behavior change, yet thus far this research has not been applied to the domain of sustainable HCI. We explore the implications of this research as it relates to the potential limitations of current approaches to persuasive technology, and what it means for designing higher impact interventions. As a means of communicating these implications to be readily understandable and implementable, we develop a set of antipatterns to describe persuasive technology approaches that values research suggests are unlikely to yield significant sustainability wins, and a complementary set of patterns to describe new guidelines for what may become persuasive technology best practice.",
keywords = "sustainability, persuasive technology, Values, pattern language",
author = "Bran Knowles and Lynne Blair and Stuart Walker and Paul Coulton and Lisa Thomas and Louise Mullagh",
year = "2014",
month = jun,
day = "21",
doi = "10.1145/2598510.2598536",
language = "English",
pages = "1035--1044",
booktitle = "DIS '14 Proceedings of the 2014 conference on Designing interactive systems",
publisher = "ACM",
note = "ACM conference on Designing Interactive Systems in 2014 ; Conference date: 21-06-2014 Through 25-06-2014",

}

RIS

TY - GEN

T1 - Patterns of persuasion for sustainability

AU - Knowles, Bran

AU - Blair, Lynne

AU - Walker, Stuart

AU - Coulton, Paul

AU - Thomas, Lisa

AU - Mullagh, Louise

PY - 2014/6/21

Y1 - 2014/6/21

N2 - Research into the values motivating unsustainable behavior has generated unique insight into how NGOs and environmental campaigns contribute toward successfully fostering significant and long-term behavior change, yet thus far this research has not been applied to the domain of sustainable HCI. We explore the implications of this research as it relates to the potential limitations of current approaches to persuasive technology, and what it means for designing higher impact interventions. As a means of communicating these implications to be readily understandable and implementable, we develop a set of antipatterns to describe persuasive technology approaches that values research suggests are unlikely to yield significant sustainability wins, and a complementary set of patterns to describe new guidelines for what may become persuasive technology best practice.

AB - Research into the values motivating unsustainable behavior has generated unique insight into how NGOs and environmental campaigns contribute toward successfully fostering significant and long-term behavior change, yet thus far this research has not been applied to the domain of sustainable HCI. We explore the implications of this research as it relates to the potential limitations of current approaches to persuasive technology, and what it means for designing higher impact interventions. As a means of communicating these implications to be readily understandable and implementable, we develop a set of antipatterns to describe persuasive technology approaches that values research suggests are unlikely to yield significant sustainability wins, and a complementary set of patterns to describe new guidelines for what may become persuasive technology best practice.

KW - sustainability

KW - persuasive technology

KW - Values

KW - pattern language

U2 - 10.1145/2598510.2598536

DO - 10.1145/2598510.2598536

M3 - Conference contribution/Paper

SP - 1035

EP - 1044

BT - DIS '14 Proceedings of the 2014 conference on Designing interactive systems

PB - ACM

CY - New York

T2 - ACM conference on Designing Interactive Systems in 2014

Y2 - 21 June 2014 through 25 June 2014

ER -