Rights statement: © ACM, 2017. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CAE '17 Proceedings of the symposium on Computational Aesthetics http://dx.doi.org/10.1145/3092912.3092918
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Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Polygons, points, or voxels?
T2 - stimuli selection for crowdsourcing aesthetics preferences of 3D shape pairs
AU - Dev, Kapil
AU - Villar, Nicolas
AU - Lau, Manfred Chung Man
N1 - © ACM, 2017. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CAE '17 Proceedings of the symposium on Computational Aesthetics http://dx.doi.org/10.1145/3092912.3092918
PY - 2017/7/29
Y1 - 2017/7/29
N2 - Visual aesthetics is one of the fundamental perceptual properties of 3D shapes. Since the perception of shape aesthetics can be subjective, we take a data-driven approach and consider the human preferences of shape aesthetics. Previous work has considered a pairwise data collection approach, in which pairs of 3D shapes are shown to human participants and they are asked to choose one from each pair that they perceive to be more aesthetic. In this research, we study the question of whether the 3D modeling representation (e.g. polygon, points, or voxels) affects how people perceive the aesthetics of shape pairs. We find surprising results: for example the single-view and multi-view of shape pairs lead to similar user aesthetics choices; and a relatively low resolution of points or voxels is comparable to polygon meshes as they do not lead to significantly different user aesthetics choices. Our results has implications towards the data collection process of pairwise aesthetics data and the further use of such data in shape modeling problems.
AB - Visual aesthetics is one of the fundamental perceptual properties of 3D shapes. Since the perception of shape aesthetics can be subjective, we take a data-driven approach and consider the human preferences of shape aesthetics. Previous work has considered a pairwise data collection approach, in which pairs of 3D shapes are shown to human participants and they are asked to choose one from each pair that they perceive to be more aesthetic. In this research, we study the question of whether the 3D modeling representation (e.g. polygon, points, or voxels) affects how people perceive the aesthetics of shape pairs. We find surprising results: for example the single-view and multi-view of shape pairs lead to similar user aesthetics choices; and a relatively low resolution of points or voxels is comparable to polygon meshes as they do not lead to significantly different user aesthetics choices. Our results has implications towards the data collection process of pairwise aesthetics data and the further use of such data in shape modeling problems.
U2 - 10.1145/3092912.3092918
DO - 10.1145/3092912.3092918
M3 - Conference contribution/Paper
SN - 9781450350808
BT - CAE '17 Proceedings of the symposium on Computational Aesthetics
PB - ACM
CY - New York
ER -