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Licence: CC BY: Creative Commons Attribution 4.0 International License
Research output: Contribution to Journal/Magazine › Journal article › peer-review
Research output: Contribution to Journal/Magazine › Journal article › peer-review
}
TY - JOUR
T1 - Reinforcement learning under uncertainty
T2 - expected versus unexpected uncertainty and state versus reward uncertainty
AU - Ez-Zizi, Adnane
AU - Farrell, Simon
AU - Leslie, David
AU - Malhotra, Gaurav
AU - Ludwig, Casimir J. H.
PY - 2023/12/1
Y1 - 2023/12/1
N2 - Two prominent types of uncertainty that have been studied extensively are expected and unexpected uncertainty. Studies suggest that humans are capable of learning from reward under both expected and unexpected uncertainty when the source of variability is the reward. How do people learn when the source of uncertainty is the environment’s state and the rewards themselves are deterministic? How does their learning compare with the case of reward uncertainty? The present study addressed these questions using behavioural experimentation and computational modelling. Experiment 1 showed that human subjects were generally able to use reward feedback to successfully learn the task rules under state uncertainty, and were able to detect a non-signalled reversal of stimulus-response contingencies. Experiment 2, which combined all four types of uncertainties—expected versus unexpected uncertainty, and state versus reward uncertainty—highlighted key similarities and differences in learning between state and reward uncertainties. We found that subjects performed significantly better in the state uncertainty condition, primarily because they explored less and improved their state disambiguation. We also show that a simple reinforcement learning mechanism that ignores state uncertainty and updates the state-action value of only the identified state accounted for the behavioural data better than both a Bayesian reinforcement learning model that keeps track of belief states and a model that acts based on sampling from past experiences. Our findings suggest a common mechanism supports reward-based learning under state and reward uncertainty.
AB - Two prominent types of uncertainty that have been studied extensively are expected and unexpected uncertainty. Studies suggest that humans are capable of learning from reward under both expected and unexpected uncertainty when the source of variability is the reward. How do people learn when the source of uncertainty is the environment’s state and the rewards themselves are deterministic? How does their learning compare with the case of reward uncertainty? The present study addressed these questions using behavioural experimentation and computational modelling. Experiment 1 showed that human subjects were generally able to use reward feedback to successfully learn the task rules under state uncertainty, and were able to detect a non-signalled reversal of stimulus-response contingencies. Experiment 2, which combined all four types of uncertainties—expected versus unexpected uncertainty, and state versus reward uncertainty—highlighted key similarities and differences in learning between state and reward uncertainties. We found that subjects performed significantly better in the state uncertainty condition, primarily because they explored less and improved their state disambiguation. We also show that a simple reinforcement learning mechanism that ignores state uncertainty and updates the state-action value of only the identified state accounted for the behavioural data better than both a Bayesian reinforcement learning model that keeps track of belief states and a model that acts based on sampling from past experiences. Our findings suggest a common mechanism supports reward-based learning under state and reward uncertainty.
KW - Bayesian reinforcement learning
KW - Expected and unexpected uncertainty
KW - Reinforcement learning
KW - Sampling-based learning
U2 - 10.1007/s42113-022-00165-y
DO - 10.1007/s42113-022-00165-y
M3 - Journal article
VL - 6
SP - 626
EP - 650
JO - Computational Brain and Behavior
JF - Computational Brain and Behavior
SN - 2522-087X
IS - 4
ER -