Final published version
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Remote Gaze and Gesture Tracking on the Microsoft Kinect: Investigating the Role of Feedback
AU - Carter, Marcus
AU - Newn, Joshua
AU - Velloso, Eduardo
AU - Vetere, Frank
PY - 2015/12/7
Y1 - 2015/12/7
N2 - In this paper we present the results of a user experience and preference study into the combination of gaze and gesture in a lounge-style remote-interaction, using a novel system that tracks gaze and gesture using only the Kinect device at a distance of 2m from the user. Our results indicate exciting opportunities for gaze-tracking interfaces that use existing technologies, but suggest that findings from studies of highly-accurate gaze systems may not apply in these real-world simulations where the gaze-tracking is inherently less accurate. We contribute a series of design recommendations for gaze and gesture interfaces in this context, and based on these limitations.
AB - In this paper we present the results of a user experience and preference study into the combination of gaze and gesture in a lounge-style remote-interaction, using a novel system that tracks gaze and gesture using only the Kinect device at a distance of 2m from the user. Our results indicate exciting opportunities for gaze-tracking interfaces that use existing technologies, but suggest that findings from studies of highly-accurate gaze systems may not apply in these real-world simulations where the gaze-tracking is inherently less accurate. We contribute a series of design recommendations for gaze and gesture interfaces in this context, and based on these limitations.
U2 - 10.1145/2838739.2838778
DO - 10.1145/2838739.2838778
M3 - Conference contribution/Paper
SN - 9781450336734
SP - 167
EP - 176
BT - OzCHI '15 Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction
PB - ACM
CY - New York
ER -