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Service quality in collaborative virtual environments (CVEs): A conceptual model for research

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

Standard

Service quality in collaborative virtual environments (CVEs): A conceptual model for research. / Gadalla, Eman.
Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010. 2010. p. 77-84 (Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010).

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Gadalla, E 2010, Service quality in collaborative virtual environments (CVEs): A conceptual model for research. in Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010. Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010, pp. 77-84, IADIS Int. Conf. e-Commerce 2010,EC, IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010,ED, Part of the MCCSIS 2010, Freiburg, Germany, 26/07/10. <https://www.scopus.com/record/display.uri?eid=2-s2.0-79955153702&origin=inward&txGid=2c1ab182197a87271dd90957523a8e35>

APA

Gadalla, E. (2010). Service quality in collaborative virtual environments (CVEs): A conceptual model for research. In Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010 (pp. 77-84). (Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010). https://www.scopus.com/record/display.uri?eid=2-s2.0-79955153702&origin=inward&txGid=2c1ab182197a87271dd90957523a8e35

Vancouver

Gadalla E. Service quality in collaborative virtual environments (CVEs): A conceptual model for research. In Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010. 2010. p. 77-84. (Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010).

Author

Gadalla, Eman. / Service quality in collaborative virtual environments (CVEs) : A conceptual model for research. Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010. 2010. pp. 77-84 (Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010).

Bibtex

@inproceedings{7eb0b272a0754ad3bb704450c12dc622,
title = "Service quality in collaborative virtual environments (CVEs): A conceptual model for research",
abstract = "E-service has been increasingly acknowledged by both academics and practitioners as being one of the major determinants in successful e-commerce helping companies to achieve higher levels of customer satisfaction and retention (Gronroos et al., 2000). Recently, there is interest amongst marketers and advertisers in using collaborative virtual environments (CVEs) as sites for engaging consumers in deeper and more sustaining ways. CVEs are immersive, threedimensional, virtual worlds, with multi-user access (Gerhard et al., 2004). Before committing to development on these platforms, it is essential for online service providers to understand what the customer values in a virtual online service transaction. Using the Critical Incident Technique, this research explores how customers conceptualize service quality in CVEs (v-service quality). A conceptual model of the determinants of v-service quality is introduced consisting of four main dimensions: Interaction, Product Features, Store Features, and 3D Platform Features. Given the exploratory nature of this research, further research is required to develop an appropriate instrument to measure service quality in the 3D context.",
keywords = "Avatars, Collaborative virtual environments (CVEs), Critical incident technique (CIT), Service quality",
author = "Eman Gadalla",
year = "2010",
language = "English",
isbn = "9789728939243",
series = "Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010",
pages = "77--84",
booktitle = "Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010",
note = "IADIS Int. Conf. e-Commerce 2010,EC, IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010,ED, Part of the MCCSIS 2010 ; Conference date: 26-07-2010 Through 30-07-2010",

}

RIS

TY - GEN

T1 - Service quality in collaborative virtual environments (CVEs)

T2 - IADIS Int. Conf. e-Commerce 2010,EC, IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010,ED, Part of the MCCSIS 2010

AU - Gadalla, Eman

PY - 2010

Y1 - 2010

N2 - E-service has been increasingly acknowledged by both academics and practitioners as being one of the major determinants in successful e-commerce helping companies to achieve higher levels of customer satisfaction and retention (Gronroos et al., 2000). Recently, there is interest amongst marketers and advertisers in using collaborative virtual environments (CVEs) as sites for engaging consumers in deeper and more sustaining ways. CVEs are immersive, threedimensional, virtual worlds, with multi-user access (Gerhard et al., 2004). Before committing to development on these platforms, it is essential for online service providers to understand what the customer values in a virtual online service transaction. Using the Critical Incident Technique, this research explores how customers conceptualize service quality in CVEs (v-service quality). A conceptual model of the determinants of v-service quality is introduced consisting of four main dimensions: Interaction, Product Features, Store Features, and 3D Platform Features. Given the exploratory nature of this research, further research is required to develop an appropriate instrument to measure service quality in the 3D context.

AB - E-service has been increasingly acknowledged by both academics and practitioners as being one of the major determinants in successful e-commerce helping companies to achieve higher levels of customer satisfaction and retention (Gronroos et al., 2000). Recently, there is interest amongst marketers and advertisers in using collaborative virtual environments (CVEs) as sites for engaging consumers in deeper and more sustaining ways. CVEs are immersive, threedimensional, virtual worlds, with multi-user access (Gerhard et al., 2004). Before committing to development on these platforms, it is essential for online service providers to understand what the customer values in a virtual online service transaction. Using the Critical Incident Technique, this research explores how customers conceptualize service quality in CVEs (v-service quality). A conceptual model of the determinants of v-service quality is introduced consisting of four main dimensions: Interaction, Product Features, Store Features, and 3D Platform Features. Given the exploratory nature of this research, further research is required to develop an appropriate instrument to measure service quality in the 3D context.

KW - Avatars

KW - Collaborative virtual environments (CVEs)

KW - Critical incident technique (CIT)

KW - Service quality

M3 - Conference contribution/Paper

AN - SCOPUS:79955153702

SN - 9789728939243

T3 - Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010

SP - 77

EP - 84

BT - Proc. of the IADIS Int. Conf. e-Commerce 2010, Proc. of the IADIS Int. Conf. e-Democracy, Equity and Social Justice 2010, Part of the MCCSIS 2010

Y2 - 26 July 2010 through 30 July 2010

ER -