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  • SketCHI_3_0_AAM

    Rights statement: © ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems http://doi.acm.org/10.1145/3334480.3381059

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SketCHI 3.0: Hands-on special interest group on sketching education in HCI

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Publication date13/05/2020
Host publicationCHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
Place of PublicationNew York
PublisherACM
Pages1-4
Number of pages4
ISBN (print)9781450368193
<mark>Original language</mark>English

Abstract

Whilst studying Human-Computer Interaction, students and work-place learners rarely encounter sketching, yet such practice has been shown to improve cognitive processes and increase retention of information. Additionally, it is a valuable method of ideation and communication for both subjective and group-based projects. We propose further integration of sketching practice within HCI and computer science curricula, both to preserve this valuable skill for use in research and industry, and to widen the perspectives of those working with subjects often seen as grounded in code or logic. SketCHI #3 will bring together those interested in enhancing student's and colleagues experience in a hands-on meeting of minds and sketching, with the aim to share best practice and knowledge for those interested in expanding our views on education in the field, and to co-create a Sketching in HCI education plan with a body of knowledge.

Bibliographic note

© ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems http://doi.acm.org/10.1145/3334480.3381059