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    Rights statement: © ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems http://doi.acm.org/10.1145/3334480.3381059

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SketCHI 3.0: Hands-on special interest group on sketching education in HCI

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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SketCHI 3.0 : Hands-on special interest group on sketching education in HCI. / Sturdee, M.; Lewis, Makayla; Méndez, G.G. et al.

CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems. New York : ACM, 2020. p. 1-4.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Sturdee, M, Lewis, M, Méndez, GG, Phoa, J, Hoang, T & Carpendale, S 2020, SketCHI 3.0: Hands-on special interest group on sketching education in HCI. in CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, pp. 1-4. https://doi.org/10.1145/3334480.3381059

APA

Sturdee, M., Lewis, M., Méndez, G. G., Phoa, J., Hoang, T., & Carpendale, S. (2020). SketCHI 3.0: Hands-on special interest group on sketching education in HCI. In CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems (pp. 1-4). ACM. https://doi.org/10.1145/3334480.3381059

Vancouver

Sturdee M, Lewis M, Méndez GG, Phoa J, Hoang T, Carpendale S. SketCHI 3.0: Hands-on special interest group on sketching education in HCI. In CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems. New York: ACM. 2020. p. 1-4 doi: 10.1145/3334480.3381059

Author

Sturdee, M. ; Lewis, Makayla ; Méndez, G.G. et al. / SketCHI 3.0 : Hands-on special interest group on sketching education in HCI. CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems. New York : ACM, 2020. pp. 1-4

Bibtex

@inproceedings{295c3af4c0a648c4a2e408772b0dad10,
title = "SketCHI 3.0: Hands-on special interest group on sketching education in HCI",
abstract = "Whilst studying Human-Computer Interaction, students and work-place learners rarely encounter sketching, yet such practice has been shown to improve cognitive processes and increase retention of information. Additionally, it is a valuable method of ideation and communication for both subjective and group-based projects. We propose further integration of sketching practice within HCI and computer science curricula, both to preserve this valuable skill for use in research and industry, and to widen the perspectives of those working with subjects often seen as grounded in code or logic. SketCHI #3 will bring together those interested in enhancing student's and colleagues experience in a hands-on meeting of minds and sketching, with the aim to share best practice and knowledge for those interested in expanding our views on education in the field, and to co-create a Sketching in HCI education plan with a body of knowledge.",
keywords = "Drawing, Hci, Sketching, Visual thinking, Computation theory, Human computer interaction, Human engineering, Industrial research, Best practices, Body of knowledge, Cognitive process, Computer science curricula, Group-based, Hci educations, Special interest groups, Work place, Students",
author = "M. Sturdee and Makayla Lewis and G.G. M{\'e}ndez and J. Phoa and T. Hoang and S. Carpendale",
note = "{\textcopyright} ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems http://doi.acm.org/10.1145/3334480.3381059",
year = "2020",
month = may,
day = "13",
doi = "10.1145/3334480.3381059",
language = "English",
isbn = "9781450368193",
pages = "1--4",
booktitle = "CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems",
publisher = "ACM",

}

RIS

TY - GEN

T1 - SketCHI 3.0

T2 - Hands-on special interest group on sketching education in HCI

AU - Sturdee, M.

AU - Lewis, Makayla

AU - Méndez, G.G.

AU - Phoa, J.

AU - Hoang, T.

AU - Carpendale, S.

N1 - © ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems http://doi.acm.org/10.1145/3334480.3381059

PY - 2020/5/13

Y1 - 2020/5/13

N2 - Whilst studying Human-Computer Interaction, students and work-place learners rarely encounter sketching, yet such practice has been shown to improve cognitive processes and increase retention of information. Additionally, it is a valuable method of ideation and communication for both subjective and group-based projects. We propose further integration of sketching practice within HCI and computer science curricula, both to preserve this valuable skill for use in research and industry, and to widen the perspectives of those working with subjects often seen as grounded in code or logic. SketCHI #3 will bring together those interested in enhancing student's and colleagues experience in a hands-on meeting of minds and sketching, with the aim to share best practice and knowledge for those interested in expanding our views on education in the field, and to co-create a Sketching in HCI education plan with a body of knowledge.

AB - Whilst studying Human-Computer Interaction, students and work-place learners rarely encounter sketching, yet such practice has been shown to improve cognitive processes and increase retention of information. Additionally, it is a valuable method of ideation and communication for both subjective and group-based projects. We propose further integration of sketching practice within HCI and computer science curricula, both to preserve this valuable skill for use in research and industry, and to widen the perspectives of those working with subjects often seen as grounded in code or logic. SketCHI #3 will bring together those interested in enhancing student's and colleagues experience in a hands-on meeting of minds and sketching, with the aim to share best practice and knowledge for those interested in expanding our views on education in the field, and to co-create a Sketching in HCI education plan with a body of knowledge.

KW - Drawing

KW - Hci

KW - Sketching

KW - Visual thinking

KW - Computation theory

KW - Human computer interaction

KW - Human engineering

KW - Industrial research

KW - Best practices

KW - Body of knowledge

KW - Cognitive process

KW - Computer science curricula

KW - Group-based

KW - Hci educations

KW - Special interest groups

KW - Work place

KW - Students

U2 - 10.1145/3334480.3381059

DO - 10.1145/3334480.3381059

M3 - Conference contribution/Paper

SN - 9781450368193

SP - 1

EP - 4

BT - CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems

PB - ACM

CY - New York

ER -