Accepted author manuscript, 582 KB, PDF document
Available under license: CC BY: Creative Commons Attribution 4.0 International License
Final published version
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Publication date | 12/06/2023 |
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Host publication | IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences |
Place of Publication | New York |
Publisher | ACM Press |
Pages | 303-308 |
Number of pages | 6 |
ISBN (electronic) | 9798400700286 |
<mark>Original language</mark> | English |
Name | IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences |
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Accessing match statistics through second screen while watching soccer matches on TV has grown into a popular practice. Although early works have shown how gestures on touch screens performed under distracting environments, little is known regarding how specific gestures (swiping and tapping) to retrieve information on second screen affect the viewing experience of soccer games on TV. For this, a mixed-method user study, which included prototype tests of watching short clips of a soccer match, questionnaires and short interviews, was conducted with 28 participants. The results revealed that the number of people who preferred tapping was more than the number of people who favored swiping under two different second screen activity time scenarios i.e. On-Play or Off-Play. However, neither swiping nor tapping yield better performance of recalling verbatim match stats and exact comparisons in both On-Play and Off-Play. Participant evaluations in On-Play and interviews give us clues regarding such difference.