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Tap or Swipe?: Effects of Interaction Gestures for Retrieval of Match Statistics via Second Screen on Watching Soccer on TV

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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Tap or Swipe? Effects of Interaction Gestures for Retrieval of Match Statistics via Second Screen on Watching Soccer on TV. / Sezen, Ege; Tsekleves, Emmanuel; Mauthe, Andreas U.
IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences. New York: ACM Press, 2023. p. 303-308 (IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences).

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Sezen, E, Tsekleves, E & Mauthe, AU 2023, Tap or Swipe? Effects of Interaction Gestures for Retrieval of Match Statistics via Second Screen on Watching Soccer on TV. in IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences. IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences, ACM Press, New York, pp. 303-308. https://doi.org/10.1145/3573381.3596473

APA

Sezen, E., Tsekleves, E., & Mauthe, A. U. (2023). Tap or Swipe? Effects of Interaction Gestures for Retrieval of Match Statistics via Second Screen on Watching Soccer on TV. In IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences (pp. 303-308). (IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences). ACM Press. https://doi.org/10.1145/3573381.3596473

Vancouver

Sezen E, Tsekleves E, Mauthe AU. Tap or Swipe? Effects of Interaction Gestures for Retrieval of Match Statistics via Second Screen on Watching Soccer on TV. In IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences. New York: ACM Press. 2023. p. 303-308. (IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences). doi: 10.1145/3573381.3596473

Author

Sezen, Ege ; Tsekleves, Emmanuel ; Mauthe, Andreas U. / Tap or Swipe? Effects of Interaction Gestures for Retrieval of Match Statistics via Second Screen on Watching Soccer on TV. IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences. New York : ACM Press, 2023. pp. 303-308 (IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences).

Bibtex

@inproceedings{e38a66a5ecc5496faa8cf3b47c64282c,
title = "Tap or Swipe?: Effects of Interaction Gestures for Retrieval of Match Statistics via Second Screen on Watching Soccer on TV",
abstract = "Accessing match statistics through second screen while watching soccer matches on TV has grown into a popular practice. Although early works have shown how gestures on touch screens performed under distracting environments, little is known regarding how specific gestures (swiping and tapping) to retrieve information on second screen affect the viewing experience of soccer games on TV. For this, a mixed-method user study, which included prototype tests of watching short clips of a soccer match, questionnaires and short interviews, was conducted with 28 participants. The results revealed that the number of people who preferred tapping was more than the number of people who favored swiping under two different second screen activity time scenarios i.e. On-Play or Off-Play. However, neither swiping nor tapping yield better performance of recalling verbatim match stats and exact comparisons in both On-Play and Off-Play. Participant evaluations in On-Play and interviews give us clues regarding such difference.",
keywords = "Soccer, TV, interaction, second screen, swiping, tapping, touchscreen gesture, user experience",
author = "Ege Sezen and Emmanuel Tsekleves and Mauthe, {Andreas U.}",
year = "2023",
month = jun,
day = "12",
doi = "10.1145/3573381.3596473",
language = "English",
series = "IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences",
publisher = "ACM Press",
pages = "303--308",
booktitle = "IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences",

}

RIS

TY - GEN

T1 - Tap or Swipe?

T2 - Effects of Interaction Gestures for Retrieval of Match Statistics via Second Screen on Watching Soccer on TV

AU - Sezen, Ege

AU - Tsekleves, Emmanuel

AU - Mauthe, Andreas U.

PY - 2023/6/12

Y1 - 2023/6/12

N2 - Accessing match statistics through second screen while watching soccer matches on TV has grown into a popular practice. Although early works have shown how gestures on touch screens performed under distracting environments, little is known regarding how specific gestures (swiping and tapping) to retrieve information on second screen affect the viewing experience of soccer games on TV. For this, a mixed-method user study, which included prototype tests of watching short clips of a soccer match, questionnaires and short interviews, was conducted with 28 participants. The results revealed that the number of people who preferred tapping was more than the number of people who favored swiping under two different second screen activity time scenarios i.e. On-Play or Off-Play. However, neither swiping nor tapping yield better performance of recalling verbatim match stats and exact comparisons in both On-Play and Off-Play. Participant evaluations in On-Play and interviews give us clues regarding such difference.

AB - Accessing match statistics through second screen while watching soccer matches on TV has grown into a popular practice. Although early works have shown how gestures on touch screens performed under distracting environments, little is known regarding how specific gestures (swiping and tapping) to retrieve information on second screen affect the viewing experience of soccer games on TV. For this, a mixed-method user study, which included prototype tests of watching short clips of a soccer match, questionnaires and short interviews, was conducted with 28 participants. The results revealed that the number of people who preferred tapping was more than the number of people who favored swiping under two different second screen activity time scenarios i.e. On-Play or Off-Play. However, neither swiping nor tapping yield better performance of recalling verbatim match stats and exact comparisons in both On-Play and Off-Play. Participant evaluations in On-Play and interviews give us clues regarding such difference.

KW - Soccer

KW - TV

KW - interaction

KW - second screen

KW - swiping

KW - tapping

KW - touchscreen gesture

KW - user experience

U2 - 10.1145/3573381.3596473

DO - 10.1145/3573381.3596473

M3 - Conference contribution/Paper

T3 - IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences

SP - 303

EP - 308

BT - IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences

PB - ACM Press

CY - New York

ER -