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Visual Methods for the Design of Shape-Changing Interfaces

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Published
Publication date25/08/2019
Host publicationIFIP Conference on Human-Computer Interaction: INTERACT 2019
EditorsDavid Lamas, Fernando Loizides, Lennart Nacke, Helen Petrie, Marco Winckler, Panayiotis Zaphiris
PublisherSpringer
Pages337-358
Number of pages22
ISBN (electronic)9783030293871
ISBN (print)9783030293864
<mark>Original language</mark>English
EventIFIP Conference on Human-Computer Interaction - Paphos, Cyprus
Duration: 2/09/20196/09/2019

Conference

ConferenceIFIP Conference on Human-Computer Interaction
Abbreviated titleINTERACT 2019
Country/TerritoryCyprus
CityPaphos
Period2/09/196/09/19

Publication series

Name Lecture Notes in Computer Science
PublisherSpringer
Volume11748

Conference

ConferenceIFIP Conference on Human-Computer Interaction
Abbreviated titleINTERACT 2019
Country/TerritoryCyprus
CityPaphos
Period2/09/196/09/19

Abstract

Shape-changing interfaces use physical change in shape as input and/or output. As the field matures, it will move from technology-driven design toward more formal processes. However, this is challenging: end-users are not aware of the capabilities of shape-change, devices are difficult to demonstrate, and presenting single systems can ‘trap’ user-thinking into particular forms. It is crucial to ensure this technology is developed with requirements in mind to ensure successful end-user experiences. To address this challenge, we developed and tested (n = 50) an approach that combines low-fidelity white-box prototypes and high-fidelity video footage with end-user diagram and scenario sketching to design context dependent devices. We analysed the outputs of our test process and identified themes in device design requirements, and from this constructed a shape-change stack model to support practitioners in developing, classifying, and synthesising end-user requirements for this novel technology.