We have over 12,000 students, from over 100 countries, within one of the safest campuses in the UK


93% of Lancaster students go into work or further study within six months of graduating

Home > Research > Browse

Results for Game Design


Publications & Outputs

  1. Game design in an Internet of Things

    Coulton, P., Burnett, D., Gradinar, A., Gullick, D. & Murphy, E. 11/11/2014 In : Transactions of the Digital Games Research Association (ToDIGRA). 1, 3, 28 p.

    Research output: Contribution to journalJournal article

  2. Designing data driven persuasive games to address wicked problems such as climate change

    Coulton, P., Jacobs, R., Burnett, D., Gradinar, A., Watkins, M. & Howarth, C. 6/11/2014 Proceedings of Academic MindTrek Conference 2014. ACM, 7 p.

    Research output: Contribution in Book/Report/ProceedingsPaper

  3. Visualising the flow of a local economy to encourage inter- community trading: adding bits to BARTER

    Lochrie, M., Coulton, P., Huck, J., Hallam, M., Whittle, J. & Knowles, B. 29/10/2014 Proceedings of the 8th Nordic Conference on Human-Computer Interaction (NordiCHI 14). ACM, 4 p.

    Research output: Contribution in Book/Report/ProceedingsPaper

  4. Its time to act: understanding and assessing agility in information systems development

    Stacey, P. 2014 Lancaster: Lancaster University Management School, (Lancaster University Management School Working Paper; vol. 2014:7)

    Research output: Working paper