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Professor Paul Coulton

Professor of Speculative and Game Design

  1. Published

    Mobilazer: A Mixed-Reality First-Person Shoot-Em-Up Using Camera Phones.

    Chehimi, F., Coulton, P. & Edwards, R., 09/2007. 7 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  2. Published

    A Novel 3D Game API for Symbian OS Smartphones.

    Chehimi, F., Coulton, P. & Edwards, R., 11/2006. 8 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  3. Published

    Delivering 3D advertising to mobile phones.

    Chehimi, F., Coulton, P. & Edwards, R., 01/2006. 2 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  4. Published

    Motion Controlled Mobile 3D Multiplayer Gaming.

    Chehimi, F. & Coulton, P., 12/2008, ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology. New York: ACM, p. 267-270 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  5. Published

    C++ Optimisations for Mobile Applications.

    Chehimi, F., Coulton, P. & Edwards, R., 07/2006, Consumer Electronics, 2006. ISCE '06. 2006 IEEE Tenth International Symposium on. IEEE, 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  6. Published

    Advances in 3D Graphics for Smartphones.

    Chehimi, F., Coulton, P. & Edwards, R., 04/2006, Information and Communication Technologies, 2006. ICTTA '06. 2nd. IEEE, p. 99-104 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  7. Published

    Evolution of 3D Games on Mobile Phones.

    Chehimi, F., Coulton, P. & Edwards, R., 07/2005, Mobile Business, 2005. ICMB 2005. International Conference on. IEEE, p. 173-179 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  8. Published

    Supporting (Mobile) User Experience at a Rural Village ‘Scarecrow Festival’: A Formative Study of a Geolocated Photo Mashup Utilising a Situated Display

    Cheverst, K., Coulton, P., Bamford, W. & Taylor, N., 2/09/2008. 5 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  9. Published

    Mobslinger: The Fastest Mobile in the West.

    Clemson, H., Coulton, P., Edwards, R. & Chehimi, F., 06/2006. 8 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  10. Published

    A Serendipitous Mobile Game.

    Clemson, H., Coulton, P. & Edwards, R., 11/2006, Proceedings GDTW 2006 The Fourth International Game Design and Technology Workshop and Conference. Merabti, M., Lee, N., Perlin, K. & El Rhalibi, A. (eds.). Liverpool: Liverpool John Moores University, 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  11. Published

    ImaginationLancaster: Open-Ended, Anti-Disciplinary, Diverse

    Cooper, R., Dunn, N., Coulton, P., Walker, S., Rodgers, P., Cruikshank, L., Tsekleves, E., Hands, D., Whitham, R., Boyko, C. T., Richards, D., Aryana, B., Pollastri, S., Escalante, M. A. L., Knowles, B., Lopez-Galviz, C., Cureton, P. & Coulton, C., 12/2018, In : She Ji: The Journal of Design, Economics, and Innovation. 4, 4, p. 307-341 35 p.

    Research output: Contribution to journalJournal article

  12. Published

    Towards Collaboratively Mapped Multi-View Mobile Augmented Reality

    Čopič Pucihar, K. & Coulton, P., 08/2011. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  13. Published

    Estimating scale using depth from focus for mobile augmented reality.

    Čopič Pucihar, K. & Coulton, P., 06/2011, Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems . ACM, p. 1-6 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  14. Published

    Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality

    Čopič Pucihar, K., Coulton, P. & Alexander, J., 27/08/2013, Proceedings of Mobile HCI 2013. ACM, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  15. Published

    Enhanced virtual transparency in handheld AR: digital magnifying glass

    Čopič Pucihar, K. & Coulton, P., 27/08/2013, Proceedings of Mobile HCI 2013. ACM, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  16. Published

    Evaluating dual-view perceptual issues in handheld augmented reality: device vs. user perspective rendering

    Čopič Pucihar, K., Coulton, P. & Alexander, J., 9/12/2013, ICMI '13 Proceedings of the 15th ACM on International conference on multimodal interaction. New York: ACM, p. 381-388 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  17. Published

    The use of surrounding visual context in handheld AR: device vs. user perspective rendering

    Čopič Pucihar, K., Coulton, P. & Alexander, J., 28/04/2014, CHI '14 Proceedings of the 32nd annual ACM conference on Human factors in computing systems. New York: ACM, p. 197-206 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  18. Published

    Utilizing contact-view as an augmented reality authoring method for printed document annotation

    Čopič Pucihar, K. & Coulton, P., 10/09/2014, Proceedings of International Symposium on Mixed and Augmented Reality 2014. Piscataway, N.J.: IEEE, p. 299-300 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  19. Published

    Contact-view: a magic-lens paradigm designed to solve the dual-view problem

    Čopič Pucihar, K. & Coulton, P., 10/09/2014, Proceedings of International Symposium on Mixed and Augmented Reality 2014. Piscataway, N.J.: IEEE, p. 297-298 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  20. Published

    Exploring the evolution of mobile augmented reality for future entertainment systems

    Čopič Pucihar, K. & Coulton, P., 12/2014, In : Computers in Entertainment (CIE). 11, 2, 16 p., 1.

    Research output: Contribution to journalJournal article

  21. Published

    Playing with the artworks: engaging with art through an augmented reality game

    Čopič Pucihar, K., Kljun, M. & Coulton, P., 9/05/2016, CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York: ACM, p. 1842-1848 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  22. Published

    Utilizing sensor fusion in markerless mobile augmented reality

    Čopič Pucihar, K., Coulton, P. & Hutchinson, D., 08/2011, MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. New York: ACM, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  23. Published

    3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games.

    Coulton, P., Bamford, W., Cheverst, K. & Rashid, O., 05/2008, In : International Journal of Computer Games Technology. 2008, p. 1-5 5 p.

    Research output: Contribution to journalJournal article

  24. Published

    Exploiting the Phone Hardware.

    Coulton, P. & Chehimi, F., 02/2008, Games on the Symbian OS. Stitchbury, J. (ed.). Wiley and Symbian Press, p. 175-216 42 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  25. Published

    Mobile social gaming

    Coulton, P., Čopič Pucihar, K. & Bamford, W., 11/2008. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

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