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Computing and Communications

  1. Published

    3-D Hybrid VLC-RF Indoor IoT Systems with Light Energy Harvesting

    Pan, G., Lei, H., Ding, Z. & Ni, Q., 1/09/2019, In: IEEE Transactions on Green Communications and Networking. 3, 3, p. 853 - 865 13 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  2. Published

    3D inference and modelling for video retrieval

    Zhou, H., Sadka, A. & Jiang, R. M., 19/09/2008, WIAMIS 2008 - Proceedings of the 9th International Workshop on Image Analysis for Multimedia Interactive Services. p. 84-87 4 p. 4556889. (WIAMIS 2008 - Proceedings of the 9th International Workshop on Image Analysis for Multimedia Interactive Services).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    3D modeling and simulation of human activities in smart spaces

    Helal, S., Cho, K., Lee, W., Sung, Y., Lee, J. W. & Kim, E., 2012, Ubiquitous Intelligence & Computing and 9th International Conference on Autonomic & Trusted Computing (UIC/ATC), 2012 9th International Conference on. IEEE, p. 112-119 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    3D Motion Control of Connected Augmented Virtuality on Mobile Phones.

    Chehimi, F., Coulton, P. & Edwards, R., 10/07/2008, Proceedings of the 2008 International Symposium on Ubiquitous Virtual Reality. Gwangju: IEEE Computer Society, p. 67-70 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    3D Printed Brain-Controlled Robot-Arm Prosthetic via Embedded Deep Learning from sEMG Sensors

    Lonsdale, D., Zhang, L. & Jiang, R., 5/07/2021, 2020 International Conference on Machine Learning and Cybernetics (ICMLC). IEEE, p. 247-253 7 p. 9469532. (Proceedings - International Conference on Machine Learning and Cybernetics; vol. 2020-December).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    3D Printed Deformable Surfaces for Shape-Changing Displays

    Everitt, A. & Alexander, J., 28/08/2019, In: Frontiers in Robotics and AI. 6, 13 p., 80.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  7. E-pub ahead of print

    3-D Quantum-Inspired Self-Supervised Tensor Network for Volumetric Segmentation of Medical Images

    Konar, D., Bhattacharyya, S., Gandhi, T. K., Panigrahi, B. K. & Jiang, R., 6/02/2023, (E-pub ahead of print) In: IEEE Transactions on Neural Networks and Learning Systems. 14 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  8. Published

    3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games.

    Coulton, P., Bamford, W., Cheverst, K. & Rashid, O., 05/2008, In: International Journal of Computer Games Technology. 2008, p. 1-5 5 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  9. Published

    3DPalsyNet: A Facial Palsy Grading and Motion Recognition Framework Using Fully 3D Convolutional Neural Networks

    Storey, G., Jiang, R., Keogh, S., Bouridane, A. & Li, C-T., 10/09/2019, In: IEEE Access. 7, 10 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  10. Published

    3DVerifier: efficient robustness verification for 3D point cloud models

    Mu, R., Ruan, W., Soriano Marcolino, L. & Ni, Q., 2/11/2022, In: Machine Learning. 2022, 28 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

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