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Interactive Systems

  1. Conference contribution/Paper
  2. Published

    Design fiction as world building

    Coulton, P., Lindley, J. G., Sturdee, M. & Stead, M., 23/03/2017, Proceedings of Research through Design Conference 2017. p. 0-0 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    GazeArchers: playing with individual and shared attention in a two-player look&shoot tabletop game

    Pfeuffer, K., Alexander, J. & Gellersen, H., 12/12/2016, MUM '16 : Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia. New York: ACM, p. 213-216 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Cross-surface: challenges and opportunities of spatial and proxemic interaction

    Houben, S., Schoning, J., Vermeulen, J., Marquardt, N., Klokmose, C. & Reiterer, H., 6/11/2016, ISS '16 Proceedings of the 2016 ACM on Interactive Surfaces and Spaces. New York: ACM, p. 509-512 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    CurationSpace: Cross-Device Content Curation Using Instrumental Interaction

    Brudy, F., Houben, S., Marquardt, N. & Rogers, Y., 6/11/2016, ISS '16 Proceedings of the 2016 ACM on Interactive Surfaces and Spaces. New York: ACM, p. 159-168 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    DeceptiBike-Assessing the perception of speed deception in a virtual reality training bike system

    Löchtefeld, M., Krüger, A. & Gellersen, H., 23/10/2016, Proceedings of the 9th Nordic Conference on Human-Computer Interaction: Game-Changing Design, NordiCHI 2016. New York: Association for Computing Machinery (ACM), p. 1-10 10 p. 40

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. Published

    Gaze and touch interaction on tablets

    Pfeuffer, K. & Gellersen, H., 16/10/2016, UIST '16 : Proceedings of the 29th Annual Symposium on User Interface Software and Technology. New York, NY, USA: ACM, p. 301-311 11 p. (UIST '16).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    TraceMatch: a computer vision technique for user input by tracing of animated controls

    Clarke, C., Bellino, A., Abreu Esteves, A. E., Velloso, E. & Gellersen, H-W. G., 12/09/2016, UbiComp '16 : Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing. New York: ACM, p. 298-303 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Monitoring dementia with automatic eye movements analysis

    Zhang, Y., Wilcockson, T., Kim, K. I., Crawford, T. J., Gellersen, H-W. G. & Sawyer, P. H., 18/06/2016, Intelligent Decision Technologies 2016: Proceedings of the 8th KES International Conference on Intelligent Decision Technologies (KES-IDT 2016) – Part II. Czarnowski, I., Caballero, A. M., Howlett, R. J. & Jain, L. C. (eds.). Springer, p. 299-309 11 p. (Smart Innovation, Systems and Technologies; vol. 57).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Three-point interaction: combining bi-manual direct touch with gaze

    Simeone, A. L., Bulling, A., Alexander, J. & Gellersen, H., 7/06/2016, AVI '16 Proceedings of the International Working Conference on Advanced Visual Interfaces. New York: ACM, p. 168-175 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  11. Published

    AmbiGaze: direct control of ambient devices by gaze

    Velloso, E., Wirth, M., Weichel, C., Abreu Esteves, A. E. & Gellersen, H-W. G., 4/06/2016, DIS '16 : Proceedings of the 2016 ACM Conference on Designing Interactive Systems. New York: ACM, p. 812-817 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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