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Professor Paul Coulton

Professor of Speculative and Game Design

  1. Published

    PAC-LAN: the human arcade.

    Rashid, O., Bamford, W., Coulton, P. & Edwards, R., 06/2006, ACE '06 Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology. New York: ACM, 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNOther chapter contribution

  2. Published

    PAC-LAN: Mixed reality gaming with RFID enabled mobile phones

    Rashid, O., Bamford, W., Coulton, P., Edwards, R. & Scheible, J., 1/10/2006, In: Computers in Entertainment (CIE). 4, 4, p. 1-17 17 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  3. Published

    On the Internet Everybody Knows You’re a Whatchamacallit (or a Thing)

    Lindley, J. G. & Coulton, P., 6/05/2017. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  4. Published

    Old, Sick And No Health Insurance: Will You Need A Permit To Use Your Homemade Health Wearable?

    Stead, M. & Coulton, P., 10/06/2017, DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. Edinburgh: ACM, p. 101-105 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Not On Demand: Internet of Things Enabled Energy Temporality

    Lindley, J. G., Coulton, P. & Cooper, R., 12/06/2017, DIS '17 Companion Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems. New York: ACM, p. 23-27 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    Non Contact Cable Testing

    Peyton, A., Coulton, P., Mackin, R. & John, K., 27/04/2010, Patent No. US7705606

    Research output: Patent

  7. Published

    Noisy school kids : using GPS in an urban environment.

    Whyatt, J. D., Davies, G., Walker, M., Pooley, C. G., Coulton, P. & Bamford, W., 3/04/2008. 5 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  8. Published

    Nodits: Position Triggered Information and Messages

    Gilbertson, P., Edwards, R. & Coulton, P., 07/2006, Consumer Electronics, 2006. ISCE '06. 2006 IEEE Tenth International Symposium on. IEEE, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    NFC Mobile Parlor Games Enabling Direct Player to Player Interaction

    Nandwani, A., Coulton, P. & Edwards, R., 02/2011, Near Field Communication (NFC), 2011 3rd International Workshop on. IEEE Computer Society, p. 21-25 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Networking with Ghosts in the Machine: Speaking to the Internet of Things

    Lindley, J. G., Coulton, P. & Alter, H. C., 10/04/2019, p. 1-13. 13 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  11. Published

    Networking with Ghosts in the Machine: Speaking to the Internet of Things

    Lindley, J., Coulton, P. & Alter, H., 31/05/2019, In: The Design Journal. 22, Suppl. 1, p. 1187-1199 13 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  12. Published

    Must All Things Pass? Designing for the Afterlife of (Internet of) Things

    Stead, M., Gradinar, A. & Coulton, P., 11/12/2020, ThingsCon The State of Responsible Internet of Things Report 2020, 4, p. 45-52 8 p.

    Research output: Contribution to specialist publicationArticle

  13. Published

    Multi-user MIMO CDMA systems using complete complementary sequences.

    Khirallah, C., Coulton, P., Rashvand, P. & Zein, N., 1/08/2006, In: IEE Proceedings - Communications. 153, 4, p. 535-540 6 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  14. Published

    Mud, Mobiles and a Large Interactive Display.

    Coulton, P., Bamford, W. & Edwards, R., 12/2008. 3 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  15. Published

    Motion Controlled Mobile 3D Multiplayer Gaming.

    Chehimi, F. & Coulton, P., 12/2008, ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology. New York: ACM, p. 267-270 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  16. Published

    More-than-Human-Data Interaction: Bridging Novel Design Research Approaches to Materialise and Foreground Data Sustainability

    Stead, M., Coulton, P., Pilling, F., Gradinar, A., Pilling, M. & Forrester, I., 16/11/2022, Academic Mindtrek 2022 - Proceedings of the 25th International Academic Mindtrek Conference. New York: ACM, p. 62-74 13 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  17. Published

    More-than-Human Game Design: Playing in the Internet of Things

    Akmal, H. A. & Coulton, P., 28/06/2021, In: Acta Ludologica. 4, 1, p. 72-92 21 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  18. Published

    More-Than Human Centred Design: Considering Other Things

    Coulton, P. & Lindley, J. G., 4/07/2019, In: The Design Journal. 22, 4, p. 463-481 19 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  19. Published

    Modelling design fiction: what’s the story?

    Lindley, J. & Coulton, P., 22/06/2014.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  20. Published

    Mobslinger: The Fastest Mobile in the West.

    Clemson, H., Coulton, P., Edwards, R. & Chehimi, F., 06/2006. 8 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  21. Published

    Mobslinger: Creating Urban Outlaws.

    Coulton, P., Clemson, H. & Edwards, R., 09/2006. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Posterpeer-review

  22. Published

    MobiToss: a novel gesture based interface for creating and sharing mobile multimedia art on large public displays.

    Scheible, J., Ojala, T. & Coulton, P., 10/2008, MM '08 Proceedings of the 16th ACM international conference on Multimedia. New York: ACM, p. 957-960 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  23. Published

    Mobilizing gamification

    Coulton, P., 01/2015, The gameful world: approaches, issues, applications. Walz, S. & Deterding, S. (eds.). Cambridge, Mass.: MIT Press, p. 561-563 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNOther chapter contribution

  24. Published

    Mobilising Monopoly: game design, place and social values

    Lochrie, M., Gazzard, A., Gradinar, A. & Coulton, P., 4/04/2014, Proceedings of 9th International Conference on the Foundations of Digital Games. 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  25. Published

    Mobile, experimental, public

    Buscher, M., Coulton, P., Hemment, D. & Mogensen, P. H., 2011, Mobile methods. Buscher, M., Urry, J. & Witchger, K. (eds.). London: Routledge, p. 119-136 18 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)

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