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Professor Paul Coulton

Professor of Speculative and Game Design

  1. 2015
  2. Published

    Visualizing patterns in spatially ambiguous point data

    Huck, J., Whyatt, D. & Coulton, P., 04/2015, In: Journal of Spatial Information Systems. 10, p. 47-66 20 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  3. Published

    Walking off the garden path: a design journey

    Edwards, L., Coulton, P. & Chiasson, M., 25/03/2015, Proceedings of Research Through Design 2015. 14 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Magnetic files: exploring tag based file systems using embodied files

    Gullick, D., Coulton, P. & Lau, M., 01/2015, TEI 2015 Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction. New York: ACM, p. 613-617 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Mobilizing gamification

    Coulton, P., 01/2015, The gameful world: approaches, issues, applications. Walz, S. & Deterding, S. (eds.). Cambridge, Mass.: MIT Press, p. 561-563 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNOther chapter contribution

  6. Published

    Supporting empathy through embodiment in the design of interactive systems

    Huck, J., Coulton, P., Gullick, D., Powell, P., Roberts, J., Hudson-Smith, A., De-Jode, M. & Mavros, P., 01/2015, TEI '14 Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction. New York: ACM, p. 523-528 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. 2014
  8. Published

    Exploring the evolution of mobile augmented reality for future entertainment systems

    Čopič Pucihar, K. & Coulton, P., 12/2014, In: Computers in Entertainment (CIE). 11, 2, 16 p., 1.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  9. Published

    Revealing the participation inequality in mobile location based games

    Lund, K., Coulton, P. & Wilson, A., 12/2014, In: Computers in Entertainment (CIE). 11, 3, 13 p., 1.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  10. Published

    Spraycan: a PPGIS for capturing imprecise notions of place

    Huck, J., Whyatt, D. & Coulton, P., 12/2014, In: Applied Geography. 55, p. 229-237 9 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  11. Published

    From the board to the streets: a case study of Local Property Trader

    Gazzard, A., Lochrie, M., Gradinar, A., Coulton, P., Burnett, D. & Kershaw, D., 11/11/2014, In: ToDIGRA. 1, 3, 30 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  12. Published

    Game design in an Internet of Things

    Coulton, P., Burnett, D., Gradinar, A., Gullick, D. & Murphy, E., 11/11/2014, In: ToDIGRA. 1, 3, p. 0-0 28 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

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