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Immersive virtual reality as a rehabilitative technology for phantom limb experience : a protocol.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Published
  • Craig Murray
  • Emma Patchick
  • Stephen Pettifer
  • Fabrice Caillette
  • Toby Howard
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<mark>Journal publication date</mark>04/2006
<mark>Journal</mark>CyberPsychology and Behavior
Issue number2
Volume9
Number of pages4
Pages (from-to)167-170
Publication StatusPublished
<mark>Original language</mark>English

Abstract

This paper describes a study protocol to investigate the use of immersive virtual reality as a treatment for amputees’ phantom limb pain. This work builds upon prior research using mirror box therapy to induce vivid sensations of movement originating from the muscles and joints of amputees’ phantom limbs. The present project transposes movements of amputees’ anatomical limbs into movements of a virtual limb presented in the phenomenal space of their phantom limb. It is anticipated that the protocol described here will help reduce phantom limb pain.