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Professor Paul Coulton

Professor of Speculative and Game Design

  1. Chapter (peer-reviewed)
  2. Published

    Playful Research Fiction: A Fictional Conference

    Kirman, B., Lindley, J. G., Blythe, M., Coulton, P., Lawson, S., Linehan, C., Maxwell, D., O'Hara, D., Sturdee, M. & Thomas, V., 07/2018, Funology 2: From Usability to Enjoyment. Blythe, M. & Monk, A. (eds.). Springer, p. 157-173 17 p. (Human-Computer Interaction Series).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)

  3. Published

    Games design research through game design practice

    Coulton, P. & Hook, A., 20/12/2017, Game Design Research: An Introduction to Theory and Practice. Lankoski, P. & Holopainen, J. (eds.). Pittsburgh: ETC Press, p. 97-116 20 p. 5

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)

  4. Published

    Mapping the beach beneath the street: digital cartography for the playable city

    Coulton, P., Huck, J., Gradinar, A. I. & Salinas, L., 15/10/2016, Playable cities: the city as a digital playground. Nijholt, A. (ed.). Singapore: Springer-Verlag, p. 137-162 36 p. (Gaming Media and Social Effects).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)

  5. Published

    Mobile, experimental, public

    Buscher, M., Coulton, P., Hemment, D. & Mogensen, P. H., 2011, Mobile methods. Buscher, M., Urry, J. & Witchger, K. (eds.). London: Routledge, p. 119-136 18 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)

  6. Chapter
  7. Published

    User Engagement Continuum: Art Engagement and Exploration with Augmented Reality

    Kljun, M., Čopič Pucihar, K. & Coulton, P., 2018, Augmented Reality Art: From an Emerging Technology to a Novel Creative Medium. Geroimenko, V. (ed.). Cham: Springer, p. 329-342 14 p. (Springer Series on Cultural Computing).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  8. Published

    Sensing atoms and bits

    Coulton, P., 26/01/2017, Sensory arts and design. Heywood, I. (ed.). London: Bloomsbury, 14 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  9. Published

    Playful and gameful design for the Internet of Things

    Coulton, P., 30/05/2015, More playful user interfaces: interfaces that invite social and physical interaction. Nijholt, A. (ed.). Singapore: Springer, p. 151-173 23 p. (Gaming Media and Social Effects).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  10. Published

    Designing mobile and ubiquitous games and playful interactions

    Coulton, P., 03/2014, Playful user interfaces: interfaces that invite social and physical interaction. Nijholt, A. (ed.). Singapore: Springer, Vol. 1. p. 71-95 25 p. (Gaming Media and Social Effects).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  11. Published

    Living with the dead: emergent post-mortem digital curation and creation practices

    Ellis Gray, S. & Coulton, P., 31/10/2013, Digital legacy and interaction: post-mortem issues. Maciel, C. & Carvalho Pereira, V. (eds.). Berlin: Springer, 17 p. (Human–Computer Interaction Series).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  12. Published

    Talk, technologies and teenagers : understanding the school journey using the mixed-methods approach.

    Walker, M., Whyatt, J. D., Pooley, C. G., Davies, G., Coulton, P. & Bamford, W., 02/2011, Researching Young People. Coffey, A. & Hall, T. (eds.). London: Sage, Vol. 1. p. 141-161 21 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  13. Published

    Intelligent Mobility Systems: Some Socio-technical Challenges and Opportunities

    Buscher, M., Coulton, P., Efstratiou, C., Gellersen, H., Hemment, D., Mehmood, R. & Sangiorgi, D., 2009, Communications Infrastructure: Systems and Applications in Europe. Mehmood, R., Cerqueira, E., Piesiewicz, R. & Chlamtac, I. (eds.). Berlin: Springer, p. 140-152 13 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; vol. 16, no. 3).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  14. Published

    RFID and NFC on Mobile Phones.

    Coulton, P., Rashid, O. & Edwards, R., 03/2008, RFID Handbook: Applications, Technology, Security and Privacy. Ahson, S. & Ilyas, M. (eds.). CRC Press, p. 375-391 17 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  15. Published

    Exploiting the Phone Hardware.

    Coulton, P. & Chehimi, F., 02/2008, Games on the Symbian OS. Stitchbury, J. (ed.). Wiley and Symbian Press, p. 175-216 42 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  16. Published

    Mobile Games: Challenges and Opportunities.

    Coulton, P., Bamford, W., Chehimi, F., Edwards, R., Gilbertson, P. & Rashid, O., 06/2007, Advances in Computers. Zelkowitz, M. (ed.). Academic Press, Vol. 69. p. 191-242 52 p. (Advances In Computers ).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  17. Published

    Using In-built RFID/NFC, Cameras, and 3D Accelerometers as Mobile Phone Sensors.

    Coulton, P., Bamford, W., Chehimi, F., Gilbertson, P. & Rashid, O., 2007, Mobile Phone Programming. Fitzek, F. & Reichert, F. (eds.). Springer, p. 381-396 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  18. Published

    The UK'S Game Industry

    Edwards, R. & Coulton, P., 05/2006, Embracing the Challenge,Exploiting the Opportunities: Building a World Class IT Profession in the Era of Global Sourcing. Swindon: British Computer Society, (Report by the British Computer Society).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  19. Conference contribution/Paper
  20. Published

    The Future Is Metahistory: Using Spime-based Design Fiction As A Research Lens For Designing Sustainable Internet of Things Devices

    Stead, M., Coulton, P. & Lindley, J., 2/09/2019, IASDR 2019: Design Revolutions. International Association of Societies of Design Research Conference 2019. 22 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  21. Published

    Visual Methods for the Design of Shape-Changing Interfaces

    Sturdee, M., Everitt, A., Lindley, J., Coulton, P. & Alexander, J., 25/08/2019, IFIP Conference on Human-Computer Interaction: INTERACT 2019. Lamas, D., Loizides, F., Nacke, L., Petrie, H., Winckler, M. & Zaphiris, P. (eds.). Springer, p. 337-358 22 p. ( Lecture Notes in Computer Science; vol. 11748).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  22. Published

    Situated Immersion: The Living Room of the Future

    Gradinar, A., Lindley, J., Coulton, P., Ian, F. & Stenton, P., 4/06/2019, Adjunt Proceedings of TVX 2019. Figshare, 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  23. Published

    Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books

    Kljun, M., Čopič Pucihar, K., Alexander, J. M., Weerasinghe, M., Campos, C., Ducasse, J., Kopačin, B., Grubert, J., Coulton, P. & Čelar, M., 4/05/2019, Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. ACM, 12 p. 103. (Conference on Human Factors in Computing Systems - Proceedings).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  24. Published

    Making a Room for the IoT: a Domestic Demonstration

    Lindley, J., Gradinar, A., Coulton, P., Cooper, R. & Forrester, I., 2/05/2019, Proceedings Living in the Internet of Things 2019. IET, 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  25. Published

    Experiencing the Future Mundane

    Coulton, P., Lindley, J. G., Gradinar, A. I., Colley, J., Sailaja, N., Crabtree, A., Forrester, I. & Kerlin, L., 11/04/2019, Proceedings of RTD 2019. 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  26. Published

    Research Through Board Game Design

    Akmal, H. & Coulton, P., 11/04/2019, Proceedings of RTD 2019. 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  27. Forthcoming

    The Living Room of the Future

    Sailaja, N., Colley, J., Crabtree, A., Gradinar, A., Coulton, P., Ian, F., Kerlin, L. & Stenton, P., 14/03/2019, (Accepted/In press) Proceedings of TVX 2019: The ACM Conference on Interactive Experiences for Television and Online Video. ACM, 14 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  28. E-pub ahead of print

    The IoT and Unpacking the Heffalump’s Trunk

    Lindley, J. G., Coulton, P. & Cooper, R., 18/10/2018, Proceedings of the Future Technologies Conference (FTC) 2018: Advances in Intelligent Systems and Computing. Arai, K., Bhatia, R. & Kapoor, S. (eds.). Springer, Vol. 880. 18 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

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