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Professor Paul Coulton

Professor of Speculative and Game Design

  1. Published

    Mobile Ticketing System Employing TrustZone Technology.

    Wan Hussin, W., Coulton, P. & Edwards, R., 07/2005, Mobile Business, 2005. ICMB 2005. International Conference on. IEEE, p. 651-654 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Published

    Mobile Terminated SMS Billing — Exploits and Security Analysis.

    Garner, P., Mullins, I., Edwards, R. & Coulton, P., 2005, Third International Conference on Information Technology: New Generations (ITNG'06). IEEE, p. 294-299 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    Mobile social gaming

    Coulton, P., Čopič Pucihar, K. & Bamford, W., 11/2008. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  4. Published

    Mobile phones as second screen for TV, enabling inter-audience interaction

    Lochrie, M. & Coulton, P., 2011, Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. New York: ACM Press, 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Mobile persuasive exergaming

    Garcia Wylie, C. M. & Coulton, P., 08/2009, International IEEE Consumer Electronics Society's Games Innovations Conference, 2009. ICE-GIC 2009. . IEEE, p. 126-130 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    Mobile Kinetic and Physiological Interaction for Persuasive Health

    Coulton, P. & Garcia Wylie, C., 2010, In: International Journal of Ubiquitous Computing (IJUC). 1, 1, p. 29-34 6 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  7. Published

    Mobile Games: Challenges and Opportunities.

    Coulton, P., Bamford, W., Chehimi, F., Edwards, R., Gilbertson, P. & Rashid, O., 06/2007, Advances in Computers. Zelkowitz, M. (ed.). Academic Press, Vol. 69. p. 191-242 52 p. (Advances In Computers ).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  8. Published

    Mobile exergaming.

    Garcia Wylie, C. & Coulton, P., 12/2008, ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology. New York: ACM, p. 338-341 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Mobilazer: A Mixed-Reality First-Person Shoot-Em-Up Using Camera Phones.

    Chehimi, F., Coulton, P. & Edwards, R., 09/2007. 7 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  10. Published

    Mapping traffic pollution exposure: the quantified self

    Huck, J., Whyatt, D., Coulton, P. & Gradinar, A., 04/2014, Proceedings of the GIS Research UK 22nd Annual Conference: The University of Glasgow 16th-18th April, 2014. Drummond, J. (ed.). Glasgow: Geomatic Group, University of Glasgow, Vol. 1. p. 243-251 9 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  11. Published

    Mapping the beach beneath the street: digital cartography for the playable city

    Coulton, P., Huck, J., Gradinar, A. I. & Salinas, L., 15/10/2016, Playable cities: the city as a digital playground. Nijholt, A. (ed.). Singapore: Springer-Verlag, p. 137-162 36 p. (Gaming Media and Social Effects).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)peer-review

  12. Published

    Making the invisible audible: Sonifying qualitative data

    Young, E., Marsden, A. & Coulton, P., 18/09/2019, AM'19: Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound on. New York: ACM, p. 124-130 7 p. (ACM International Conference Proceeding Series).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  13. Published

    Making AI Infused Products and Services more Legible

    Pilling, F., Akmal, H. A., Lindley, J., Gradinar, A. & Coulton, P., 23/02/2023, In: Leonardo. 56, 1, p. 183-189 7 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  14. Published

    Making a Smart City Legible

    Pilling, F., Akmal, H. A., Lindley, J. & Coulton, P., 21/05/2022, Machine Learning and the City: Applications in Architecture and Urban Design. Carter, S. (ed.). John Wiley & Sons, Ltd, p. 453-465 13 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)peer-review

  15. Published

    Making a Room for the IoT: a Domestic Demonstration

    Lindley, J., Gradinar, A., Coulton, P., Cooper, R. & Forrester, I., 2/05/2019, Proceedings Living in the Internet of Things 2019. IET, 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  16. Published

    Magnetic files: exploring tag based file systems using embodied files

    Gullick, D., Coulton, P. & Lau, M., 01/2015, TEI 2015 Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction. New York: ACM, p. 613-617 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  17. Published

    Location Based Mobile Blogging.

    Bamford, W., Coulton, P. & Edwards, R., 04/2006, Information and Communication Technologies, 2006. ICTTA '06. 2nd . IEEE, 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  18. Published

    Living with the dead: emergent post-mortem digital curation and creation practices

    Ellis Gray, S. & Coulton, P., 31/10/2013, Digital legacy and interaction: post-mortem issues. Maciel, C. & Carvalho Pereira, V. (eds.). Berlin: Springer, 17 p. (Human–Computer Interaction Series).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  19. Published

    Living Room of the Future: FACT Liverpool

    Coulton, P. & Gradinar, A. I., 11/04/2018

    Research output: Exhibits, objects and web-based outputsExhibition

  20. Published

    Living Room of the Future: V&A London

    Coulton, P., Gradinar, A. I. & Lindley, J. G., 21/09/2018

    Research output: Exhibits, objects and web-based outputsExhibition

  21. Published

    Living Room of the Future: PlayUk Skopje

    Gradinar, A. I. & Coulton, P., 2/11/2018

    Research output: Exhibits, objects and web-based outputsExhibition

  22. Published

    Living Room of the Future: Tate Modern

    Coulton, P., Gradinar, A. I. & Lindley, J. G., 8/02/2019

    Research output: Exhibits, objects and web-based outputsExhibition

  23. Published

    Living Room of the Future: TVX2019 Demo

    Coulton, P., Lindley, J., Gradinar, A., Ian, F. & Stenton, P., 7/06/2019

    Research output: Exhibits, objects and web-based outputsExhibition

  24. Published

    Legible AI by Design: Design Research to Frame, Design, Empirically Test and Evaluate AI Iconography

    Pilling, F., Akmal, H. A., Gradinar, A., Lindley, J. & Coulton, P., 31/12/2020, Common Good Framing design through pluralism and social values: Design as Common Good. Swiss Design Network, p. 2442-2459 18 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  25. Published

    Investigating user experiences with spatial and temporal context-aware applications to support mobile virtual learning environments

    Benachour, P., Crane, L. & Coulton, P., 6/06/2012, In: International Journal of Mobile Learning and Organisation. 6, 1, p. 38-51 14 p., 4.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

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