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Interactive Systems

  1. Published

    Playful Research Fiction: A Fictional Conference

    Kirman, B., Lindley, J. G., Blythe, M., Coulton, P., Lawson, S., Linehan, C., Maxwell, D., O'Hara, D., Sturdee, M. & Thomas, V., 07/2018, Funology 2: From Usability to Enjoyment. Blythe, M. & Monk, A. (eds.). Springer, p. 157-173 17 p. (Human-Computer Interaction Series).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)peer-review

  2. Published

    Physikit: data engagement through physical ambient visualizations in the home

    Houben, S., Golsteijn, C., Gallacher, S., Johnson, R., Bakker, S., Marquardt, N., Capra, L. & Rogers, Y., 7/05/2016, CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems Pages 1608-1619 . New York: ACM, p. 1608-1619 12 p. (Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction

    Pfeuffer, K., Alexander, J. & Gellersen, H., 7/05/2016, CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. New York: ACM Press, p. 2845-2856 12 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Orbits: enabling gaze interaction in smart watches using moving targets

    Abreu Esteves, A. E., Velloso, E., Bulling, A. & Gellersen, H-W. G., 7/08/2015, UbiComp/ISWC'15 Adjunct. Osaka: ACM, p. 419-422 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Orbits: gaze interaction for smart watches using smooth pursuit eye movements

    Abreu Esteves, A., Velloso, E., Bulling, A. & Gellersen, H., 8/11/2015, UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. New York: ACM, p. 457-466 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    Opportunities and challenges for data physicalization

    Jansen, Y., Dragicevic, P., Isenberg, P., Alexander, J., Karnik, A., Kildal, J., Subramanian, S. & Hornbaek, K., 04/2015, CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. New York: ACM, p. 3227-3236 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. Published

    Opportunities and challenges for cross-device interactions in the wild

    Houben, S., Marquardt, N., Vermeulen, J., Klokmose, C., Schöning, J., Reiterer, H. & Holz, C., 1/09/2017, In: Interactions. 24, 5, p. 58-63 6 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  8. Published

    Oculomotor and inhibitory control in dyslexia

    Wilcockson, T., Mardanbegi, D., Sawyer, P. H., Gellersen, H-W. G., Xia, B. & Crawford, T. J., 8/01/2019, In: Frontiers in Systems Neuroscience. 12, 10 p., 66.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  9. Published

    MultiLog: a tool for the control and output merging of multiple logging applications

    Woodruff, J. & Alexander, J., 12/2016, In: Behavior Research Methods. 48, 4, p. 1296-1307 12 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  10. Published

    Motion Correlation: Selecting Objects by Matching Their Movement: Selecting Objects by Matching Their Movement

    Velloso, E., Carter, M., Newn, J., Abreu Esteves, A. E., Clarke, C. & Gellersen, H-W. G., 22/07/2017, In: ACM Transactions on Computer-Human Interaction (TOCHI). 24, 3, 35 p., 22.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  11. Published

    More than Looking: Using Eye Movements Behind the Eyelids as a New Game Mechanic

    Ramirez Gomez, A. & Gellersen, H., 2/11/2020, CHI PLAY '20: : Proceedings of the Annual Symposium on Computer-Human Interaction in Play. p. 362-373 12 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  12. Published

    Monitoring dementia with automatic eye movements analysis

    Zhang, Y., Wilcockson, T., Kim, K. I., Crawford, T. J., Gellersen, H-W. G. & Sawyer, P. H., 18/06/2016, Intelligent Decision Technologies 2016: Proceedings of the 8th KES International Conference on Intelligent Decision Technologies (KES-IDT 2016) – Part II. Czarnowski, I., Caballero, A. M., Howlett, R. J. & Jain, L. C. (eds.). Springer, p. 299-309 11 p. (Smart Innovation, Systems and Technologies; vol. 57).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  13. Published

    MixFab: a mixed-reality environment for personal fabrication

    Weichel, C., Lau, M., Kim, D., Villar, N. & Gellersen, H., 26/04/2014, CHI '14 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. New York: ACM, p. 3855-3864 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  14. Published

    MatchPoint: Spontaneous Spatial Coupling of Body Movement for Touchless Pointing

    Clarke, C. & Gellersen, H-W. G., 22/10/2017, UIST '17 Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology. New York: ACM, p. 179-192 14 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  15. Published

    LOOP: A physical artifact to facilitate seamless interaction with personal data in everyday life

    Sauvé, K., Houben, S., Marquardt, N., Bakker, S. E., Hengeveld, B., Gallacher, S. & Rogers, Y., 10/06/2017, DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. New York: ACM, p. 285-288 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  16. Published

    Looking Outside the Box: Reflecting on Gaze Interaction in Gameplay

    Ramirez Gomez, A. & Gellersen, H., 23/10/2019, Proceedings of the 2019 Annual Symposium on Computer-Human Interaction in Play (CHI Play '19)).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  17. Published

    Looking back to look forward: Lessons learnt from cyber-attacks on Industrial Control Systems

    Miller, T., Staves, A., Maesschalck, S., Sturdee, M. & Green, B., 31/12/2021, In: International Journal of Critical Infrastructure Protection. 35, 100464.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  18. Published

    Look together: using gaze for assisting co-located collaborative search

    Zhang, Y., Pfeuffer, K., Chong, M. K., Alexander, J. M., Bulling, A. & Gellersen, H-W. G., 02/2017, In: Personal and Ubiquitous Computing. 21, 1, p. 173-186 14 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  19. Published

    Laevo: a temporal desktop interface for integrated knowledge work

    Jeuris, S., Houben, S. & Bardram, J., 5/10/2014, UIST '14 Proceedings of the 27th annual ACM symposium on User interface software and technology. New York: ACM, p. 679-688 10 p. (Proceedings of the 27th annual ACM symposium on User interface software and technology - UIST '14).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  20. Published

    Investigating the use of a dynamic physical bar chart for data exploration and presentation

    Taher, F., Jansen, Y., Woodruff, J., Hardy, J., Hornbaek, K. & Alexander, J., 01/2017, In: IEEE Transactions on Visualization and Computer Graphics. 23, 1, p. 451-460 10 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  21. Published

    Investigating the Role of an Overview Device in Multi-Device Collaboration

    Brudy, F., Budiman, J. K., Houben, S. & Marquardt, N., 21/04/2018, CHI '18 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. New York: ACM, 13 p. 300

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  22. Published

    Interactions under the desk: a characterisation of foot movements for input in a seated position

    Velloso, E., Alexander, J., Bulling, A. & Gellersen, H., 30/08/2015, Human-Computer Interaction – INTERACT 2015: 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part . Abascal, J., Barbosa, S., Fetter, M., Gross, T., Palanque, P. & Winckler, M. (eds.). Cham: Springer International Publishing, p. 384-401 18 p. (Lecture Notes in Computer Science; vol. 9296).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  23. Published

    Implications for Adoption

    Lindley, J. G., Coulton, P. & Sturdee, M., 3/05/2017, CHI '17 Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. New York: ACM, p. 265–277 13 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  24. Published

    HyPR device: mobile support for hybrid patient records

    Houben, S., Frost, M. & Bardram, J. E., 16/11/2014, ITS '14 Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces. New York: ACM, p. 249-258 10 p. (Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  25. Published

    Hybrid patient record - supporting hybrid interaction in clinical wards

    Houben, S., Schmidt, M., Frost, M. & Bardram, J. E., 20/05/2015, 2015 9th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth). IEEE, p. 270-271 2 p. (International Conference on Pervasive Computing Technologies for Healthcare).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  26. Published

    How do you look at what you touch? a study of touch interaction and gaze correlation on tablets

    Weill-Tessier, P., Turner, J. P. & Gellersen, H-W. G., 14/03/2016, ETRA '16 Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications. New York: ACM, p. 329-330 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  27. Published

    HCITools: strategies and best practices for designing, evaluating and sharing technical HCI toolkits

    Marquardt, N., Houben, S., Beaudouin-Lafon, M. & Wilson, A., 6/05/2017, CHI EA '17 Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York: ACM, p. 624-627 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  28. Published

    HABOS: Towards a platform of haptic-audio based online shopping for the visually impaired

    Wong, E. J., Yap, K. M., Alexander, J. M. & Karnik, A., 24/08/2015, Open Systems (ICOS), 2015 IEEE Confernece on . Melaka, p. 62-67 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  29. Published

    HABOS: an exploratory study of haptic-audio based online shopping for the visually impaired

    Wong, E. J., Yap, K. M., Alexander, J. M. & Karnik, A., 11/10/2015, Haptic, Audio and Visual Environments and Games (HAVE), 2015 IEEE International Symposium on . Ottawa, Ontario: IEEE, p. 1-6 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  30. Published

    Grand Challenges in Shape-Changing Interface Research

    Alexander, J., Roudaut, A., Steimle, J., Hornbaek, K., Bruns Alonso, M., Follmer, S. & Merritt, T., 23/04/2018, CHI '18 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. New York: ACM, 14 p. 299

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  31. Published

    Giving a voice through design: adapting design methods to enhance the participation of people with communication difficulties

    McNaney, R., Wilson, C., Wallace, J., Brereton, M., Roper, A., Wilson, S. & Sturdee, M., 20/08/2018, PDC '18 Proceedings of the 15th Participatory Design Conference: Short Papers, Situated Actions, Workshops and Tutorial - Volume 2. New York: ACM, Vol. 2. 3 p. 40

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  32. Published

    Gaze-touch: combining gaze with multi-touch for interaction on the same surface

    Pfeuffer, K., Alexander, J., Chong, M. K. & Gellersen, H., 10/2014, UIST '14 Proceedings of the 27th annual ACM symposium on User interface software and technology. New York: ACM, p. 509-518 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  33. Forthcoming

    GazeSwitch: Automatic Eye-Head Mode Switching for Optimised Hands-Free Pointing

    Hou, B. J., Newn, J., Sidenmark, L., Khan, A. A. & Gellersen, H., 22/03/2024, (Accepted/In press) In: Proceedings of the ACM on Human-Computer Interaction. 8

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  34. Published

    Gaze-supported gaming: MAGIC techniques for first person shooters

    Velloso, E., Fleming, A., Alexander, J. & Gellersen, H., 2015, CHI PLAY '15 Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. New York: ACM, p. 343-347 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  35. Published

    Gaze-shifting: direct-indirect input with pen and touch modulated by gaze

    Pfeuffer, K., Alexander, J., Chong, M. K., Zhang, Y. & Gellersen, H., 11/2015, UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. New York: ACM, p. 373-383 11 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  36. Published

    GazeHorizon: enabling passers-by to interact with public displays by gaze

    Zhang, Y., Müller, J., Chong, M. K., Bulling, A. & Gellersen, H., 2014, Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp '14). New York, NY, USA: ACM, p. 559-563 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  37. Published

    GazeBall: Leveraging Natural Gaze Behavior for Continuous Re-calibration in Gameplay

    Ramirez Gomez, A. & Gellersen, H-W. G., 21/08/2017. 3 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  38. Published

    GazeArchers: playing with individual and shared attention in a two-player look&shoot tabletop game

    Pfeuffer, K., Alexander, J. & Gellersen, H., 12/12/2016, MUM '16 : Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia. New York: ACM, p. 213-216 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  39. Published

    Gaze+touch vs. touch: what’s the trade-off when using gaze to extend touch to remote displays?

    Pfeuffer, K., Alexander, J. M. & Gellersen, H-W. G., 30/08/2015, Human-Computer Interaction -- INTERACT 2015. Abascal, J., Barbosa, S., Fetter, M., Gross, T., Palanque, P. & Winckler, M. (eds.). Springer International Publishing, p. 349-367 19 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  40. Published

    Gaze+RST: integrating Gaze and multitouch for remote Rotate-Scale-Translate tasks

    Turner, J., Alexander, J., Bulling, A. & Gellersen, H., 2015, CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. New York: ACM, p. 4179-4188 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  41. Published

    Gaze and touch interaction on tablets

    Pfeuffer, K. & Gellersen, H., 16/10/2016, UIST '16 : Proceedings of the 29th Annual Symposium on User Interface Software and Technology. New York, NY, USA: ACM, p. 301-311 11 p. (UIST '16).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  42. Published

    Gaussian processes as an alternative to polynomial gaze estimation functions

    Sesma-Sanchez, L., Zhang, Y., Bulling, A. & Gellersen, H-W. G., 14/03/2016, ETRA '16 Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications. New York: ACM, p. 229-232 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  43. Published

    Future Opportunities for IoT to Support People with Parkinson’s

    McNaney, R., Tsekleves, E. & Synnott, J., 25/04/2020, CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. New York: Association for Computing Machinery (ACM), p. 1–15 15 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  44. Published

    Foldwatch: using origami-inspired paper prototypes to explore the extension of output space in smartwatches

    Fuchs, A., Sturdee, M. & Schöning, J., 29/09/2018, NordiCHI '18 Proceedings of the 10th Nordic Conference on Human-Computer Interaction. New York: ACM, p. 47-59 13 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  45. Published

    Fluent transitions between focused and peripheral interaction in proxemic interactions

    Vermeulen, J., Houben, S. & Marquardt, N., 30/03/2016, Peripheral Interaction: Challenges and Opportunities for HCI in the Periphery of Attention. Bakker, S., Hausen, D. & Selker, T. (eds.). Springer International Publishing AG, p. 137-163 27 p. (Human–Computer Interaction Series).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNOther chapter contribution

  46. Published

    FingerSlide: Investigating Passive Haptic Sliding As A Tacton Channel

    Karnik, A. A., Alexander, J. M., Yap, K. M., Wong, H. J. & Dembo, P., 29/11/2018, 2018 IEEE International Symposium on Haptic, Audio and Visual Environments and Games (HAVE) (HAVE 2018). IEEE, 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  47. Published

    Fiction and Physicality: a designerly approach towards complexities of emerging technologies

    Hur, Y., Sturdee, M., Alonso, M. B., Markopoulos, P. & Alexander, J., 28/07/2017, In: The Design Journal. 20, Suppl. 1, p. S3849-S3862 14 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  48. Published

    Feet movement in desktop 3D interaction

    Simeone, A. L., Velloso, E., Alexander, J. & Gellersen, H., 26/04/2014, 3D User Interfaces (3DUI), 2014 IEEE Symposium on. IEEE, p. 71-74 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  49. Published

    Feeling SketCHI? the lasting appeal of the drawn image in HCI

    Sturdee, M., Lewis, M. & Marquardt, N., 1/11/2018, Interactions, 25, 6, p. 64-69 6 p.

    Research output: Contribution to specialist publicationArticle

  50. Published

    EyeSeeThrough: Unifying Tool Selection and Application in Virtual Environments

    Mardanbegi, D., Pfeuffer, K., Perzl, A., Mayer, B., Jalaliniya, S. & Gellersen, H-W. G., 23/03/2019, 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE, p. 474-483 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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